Down the Chain

Glossary

The EVE Online terms this site uses, in plain English. Hover or tap a dotted term anywhere on the site for a short version.

CombatWormholesExploring and harvestingMoney and the game Source grades

Combat

DPS
Damage per second. How hard something hits over time.
Alpha
The damage from a single volley, all at once.
EHP
Effective hit points: how much raw damage a ship or NPC can absorb once its resistances are counted. Bigger means it takes longer to kill.
Tank
A ship's ability to survive damage, by buffer (more hit points) or by repairing faster than it is hit.
Neut (GJ/s)
An energy neutraliser drains your capacitor, which powers your modules. GJ/s is how fast.
Scram
Warp scrambler. Stops you warping away, and switches off a microwarpdrive.
Web
Stasis webifier. Slows your ship down.
Remote reps
NPCs that repair each other. Kill the repairers first or the others will not die.
Trigger
The NPC whose death spawns the next wave. Leave it alive until you are ready.

Wormholes

J-space, J-code
Wormhole space: systems with no stargates, named J followed by six digits (for example J100001).
C1 to C6
Wormhole class. Higher classes have tougher sites and better rewards. C13 is shattered, frigate-only space; C14 to C18 are the Drifter systems.
Static
A wormhole connection a system always has. When it collapses, a new one of the same type appears.
K162
The exit side of any wormhole. It takes the destination, mass and lifetime of the hole on the other side.
Rolling
Deliberately collapsing a wormhole by flying mass through it. See the rolling calculator.
Sleepers
The NPCs that guard wormhole sites.
Blue loot
Sleeper salvage that sells to NPC buy orders at fixed prices, so its value does not move with the market.

Exploring and harvesting

Anomaly
A site that shows on your probe scanner straight away, no scanning needed.
Signature
A site you have to scan down with probes before you can warp to it.
m³
Cubic metres, EVE's measure of cargo volume. Gas and ore are bulky, so hold size in m³ decides how much you carry.
Gas cloud scoop / harvester
The modules that harvest gas. Scoops fit ships with turret hardpoints; harvesters fit mining barges and exhumers.
Fullerite, Cytoserocin, Mykoserocin
The three families of gas: Fullerite from wormhole reservoirs, Cytoserocin and Mykoserocin from nebulae in known space.

Money and the game

ISK
EVE's currency.
LP
Loyalty points, earned from faction warfare and missions and spent in a faction's store.
FW
Faction warfare: the four empires' permanent war over low security systems.
Jita buy / sell
Jita is the main trade hub. Selling to a buy order is instant but pays less; listing a sell order pays more if you can wait.
Alpha / Omega
Free and subscribed accounts. Alphas train fewer skills and only one can be logged in at a time.

Source grades

A: ESI-derived / official
Derived from EVE's live public API (ESI) or official developer documentation.
B: Community-corroborated
At least two independent community sources agree.
C: Single-source / unverified
One source only, or known-stale. Treat with caution.
V: Verified on camera
Run and recorded by Down the Chain; linked to the episode.

The full rules are on the methodology page.