Angel Vigil
Angel Vigil is a unrated combat site that can be found via exploration by scanning down signatures with scanner probes in high-security systems. Its gate allows Battlecruisers or smaller to enter, and a (well equipped) Battlecruiser or HAC is suggested to bring into the site. (Addition: after completing in a Hurricane Dooobles notes that resists over 60% exp/kinetic, robust T2 tank with substantial buffer, exp/kinetic dmg dealing, web, and tracking gear are ESSENTIAL; the incoming damage is very high and the mobs kite.) The largest ship allowed to enter is a Command Ship (T2 Battlecruiser).
Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources
Quick answers
Where is the Angel Vigil in EVE Online?
The Angel Vigil spawns in high-sec and low-sec. How you find it: cosmic signature (combat scanning).
What spawns in the Angel Vigil?
The Angel Vigil has 9 waves and about 177 NPCs: 23 battlecruisers, 12 cruisers, 13 destroyers, 13 frigates and 16 sentry towers. Killing the trigger ship spawns the next wave; the triggers are Smuggler Gate, Angel Stasis Tower, Angel Light Missile Battery and Angel Heavy Missile Battery and others.
What should I tank and shoot in the Angel Vigil?
Angel Cartel deal Explosive (62%) / Kinetic (22%) damage and are weakest to Explosive / Kinetic; they use Target Painters.
Which ships can enter the Angel Vigil?
Ship restrictions for the Angel Vigil: Battlecruiser.
Does the Angel Vigil escalate?
Completing the Angel Vigil can escalate to The Big Blue.
What does the Angel Vigil drop?
For the initial exploration site (two pockets) 5M isk in bounties + loot, salvage, possible implant. Asteroids for mining listed in each pocket. Commander can drop Domination faction modules or implants.
Access C Single-source / unverified
- Ship restrictions
- Battlecruiser
Faction threat profile C Single-source / unverified
- EWAR used
- Target Painters
Faction-level profile, not site-specific. Tank their damage, shoot their weakness.
NPC roster C Single-source / unverified
Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.
First Room — Initial Defenders 4 ships
| Qty | NPC | Hull |
|---|---|---|
| 3 | Gistum Liquidator/Marauder | C |
| 3 | Gistatis Primus | BC |
| 1 | Gistatis Smuggler Guard | BC |
| 10 | Angel Tower Sentry | Sentry |
First Room — Reinforcements 3 ships
| Qty | NPC | Hull |
|---|---|---|
| 3 | Gistior Shatterer | D |
| 2 | Gistum Crusher | C |
| 2 | Gistatis Tribuni/Praefectus | BC |
First Room — Gate Spawn 3 ships
| Qty | NPC | Hull |
|---|---|---|
| 2 | Gistii Impaler | F |
| 2 | Gistatis Tribuni | BC |
| 1 | Gistatis Smuggler Commander | BC |
First Room — Structures 6 ships
| Qty | NPC | Hull |
|---|---|---|
| 1 | Acceleration Gate | |
| 1 | Smuggler Gate TRIGGER | |
| 6 | Cargo Container | |
| 30 | Plagioclase | |
| 16 | Pyroxeres | |
| 45 | Veldspar |
Second Room — Initial Defenders 6 ships
| Qty | NPC | Hull |
|---|---|---|
| 6-7 | Gistior Defiler/Haunter | D |
| 2-3 | Gistum Centurion/Phalanx | C |
| 3-4 | Gistatis Legionnaire/Primus | BC |
| 2 | Angel Stasis Tower TRIGGER | Sentry |
| 2 | Angel Light Missile Battery TRIGGER | Sentry |
| 2 | Angel Heavy Missile Battery TRIGGER | Sentry |
Second Room — Stasis Spawn 3 ships
| Qty | NPC | Hull |
|---|---|---|
| 6-7 | Arch Gistii Nomad/Ruffian | F |
| 4-6 | Gistum Centurion/Liquididator/Marauder/Phalanx | C |
| 4-6 | Gistatis Legionnaire/Primus | BC |
Second Room — Battery Spawn 3 ships
| Qty | NPC | Hull |
|---|---|---|
| 2 | Arch Gistii Ambusher/Raider | F |
| 4-6 | Gistor Defacer/Defiler/Seizer/Shatterer/Trasher | D |
| 5-6 | Gistatis Legionnaire/Primus | BC |
Second Room — Gate Spawn 3 ships
| Qty | NPC | Hull |
|---|---|---|
| 3 | Wead Fighter (Arch Gistii Ambusher/Raider) | F |
| 2-3 | Wead Guardian (Gistatis Primus/Tribuni) | BC |
| 1 | Pat Wead (Domination Depredator) Faction modules and T2 salvage, possible implants TRIGGER | C |
Second Room — Structures 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 1 | Pat's Shipyard TRIGGER |
Payout C Single-source / unverified
For the initial exploration site (two pockets) 5M isk in bounties + loot, salvage, possible implant. Asteroids for mining listed in each pocket. Commander can drop Domination faction modules or implants.
Go deeper
Angel Watch (Unrated · difficulty rank 3) Provisional Angel Outpost (Unrated · difficulty rank 5) Angel Lookout (Unrated · difficulty rank 2)
Escalations
- The Big Blue — ~5% chance on completion to open the The Big Blue expedition (multi-part chain via The Agency) C Single-source / unverified
Sources
- EVE University wiki: Combat site C Single-source / unverified retrieved 2026-08-19
- EVE University wiki: NPC damage types C Single-source / unverified retrieved 2026-08-19
- EVE University wiki: Angel Vigil C Single-source / unverified retrieved 2026-08-26
Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.