Down the Chain
Vindicator
Serpentis Corporation signature battleship: Vindicator

Serpentis Watch

Serpentis Watch is an Unrated Complex which can be found in Hi-sec through exploration. The biggest ships in this site are two battlecruisers, one in each pocket. Serpentis rats weakest resistance is against thermal damage and they on average deal 55% thermal damage and 45% kinetic damage. If using a drone boat, set drones to passive and focus fire so they won't accidentally shoot the trigger ship and spawn the next wave, overwhelming you.

Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources

Quick answers

Where is the Serpentis Watch in EVE Online?

The Serpentis Watch spawns in high-sec and low-sec. How you find it: cosmic signature (combat scanning).

What spawns in the Serpentis Watch?

The Serpentis Watch has 8 waves and about 92 NPCs: 2 battlecruisers, 52 cruisers, 32 destroyers and 6 frigates. Killing the trigger ship spawns the next wave; the triggers are Corelum Scout, Supervisor's Guardian, Core Militant Supervisor and Shadow Serpentis Guard/Safeguard.

What should I tank and shoot in the Serpentis Watch?

Serpentis Corporation deal Thermal (55%) / Kinetic (45%) damage and are weakest to Kinetic / Thermal; they use Sensor Dampeners.

Which ships can enter the Serpentis Watch?

Ship restrictions for the Serpentis Watch: Battlecruisers/T3.

Does the Serpentis Watch escalate?

Completing the Serpentis Watch can escalate to Jet-Set Hooligans.

What does the Serpentis Watch drop?

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Access C Single-source / unverified

Ship restrictions
Battlecruisers/T3

Faction threat profile C Single-source / unverified

EWAR used
Sensor Dampeners

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.

First Pocket — Initial defenders 3 ships
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5 - 7 Corelior Artillery/Infantry/Soldier/Trooper D
6 - 8 Corelum Chief Patroller/Watchman C
1 Corelum Scout TRIGGER C
First Pocket — Second wave 3 ships
QtyNPCHull
1 - 2 Coreli Guardian Patroller/Watchman F
6 - 8 Corelum Chief Infantry/Sentinel/Safeguard C
1 Corelum Scout TRIGGER C
First Pocket — Third Wave 3 ships
QtyNPCHull
5 - 7 Corelior Artillery/Infantry/Soldier/Trooper D
6 - 8 Corelum Chief Patroller/Watchman C
1 Corelum Scout TRIGGER C
First Pocket — Fourth Wave 2 ships
QtyNPCHull
4 - 5 Militant Commander's Escorter (Corelum Chief Defender/Chief Protector) C
1 Corelum Militant Commander (Corelatis Squad Leader) BC
Second Pocket — Initial Defenders 40km - 55km 2 ships
QtyNPCHull
2 - 3 Coreli Guard/Protector F
2 - 3 Corelior Soldier/Trooper D
Second Pocket — Tower Wave 3 ships
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4 Corelior Artillery/Sentinel/Soldier/Trooper 45km - 55km, right of the Smuggler's Gate D
3 - 4 Corelum Chief Scout/Chief Spy 45km - 55km, right of the Smuggler's Gate C
4 Core Gate Guardian (Corelum Chief Scout/Chief Spy) Near Smuggler's Gate C
Second Pocket — Gate Wave 11 ships
QtyNPCHull
3 - 5 Supervisor's Henchman (Coreli Guardian Guard/Safeguard) Near Smuggler's Gate F
7 Corelior Sentinel/Trooper Near Smuggler's Gate D
7 Corelum Chief Sentinel Near Smuggler's Gate C
2 Supervisor's Guardian Near Smuggler's Gate TRIGGER C
1 Core Militant Supervisor Near Smuggler's Gate TRIGGER BC
3 Corelior Sentinel/Trooper 35km - 55km from gate D
3 Corelum Chief Sentinel/Infantry 35km - 55km from gate C
3 Corelior Sentinel/Trooper 35km - 55km from gate D
3 Corelum Chief Sentinel/Infantry 35km - 55km from gate C
3 Corelior Sentinel/Trooper 35km - 55km from gate D
3 Corelum Chief Sentinel/Infantry 35km - 55km from gate C
Second Pocket — Commander Wave, near Smuggler's Gate 2 ships
QtyNPCHull
0 - 1 Shadow Serpentis Guard/Safeguard May drop Shadow Serpentis modules when destroyed, and may contain T2 salvage. Rarely drops Daredevil blueprint. TRIGGER F
2 Corelum Chief Protector C

Payout C Single-source / unverified

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Go deeper

Serpentis Lookout (Unrated · difficulty rank 2) Serpentis Vigil (Unrated · difficulty rank 4) Provisional Serpentis Outpost (Unrated · difficulty rank 5)

Escalations

  • Jet-Set Hooligans — ~5% chance on completion to open the Jet-Set Hooligans expedition (multi-part chain via The Agency) C Single-source / unverified

Sources

Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.