Down the Chain

J004998

C5 Magnetar E-R00024 · E-C00329

Quick answers

What class is J004998?

J004998 is a Class 5 wormhole system in E-R00024 with the Magnetar effect.

What statics does J004998 have?

J004998 has 2 statics: H296 to C5 and U210 to low sec.

How many planets and moons does J004998 have?

J004998 has 7 planets and 0 moons.

What planets does J004998 have?

J004998 has 7 planets, all shattered and unable to host PI.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J004998 IShattered7,558
J004998 IIShattered4,926
J004998 IIIShattered4,649
J004998 IVShattered4,110
J004998 VShattered7,457
J004998 VIShattered7,678
J004998 VIIShattered7,207

0 usable planets (7 shattered, no PI).

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Magnetar in a C5 B Community-corroborated

Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.

Effect C1C2C3C4C5C6
Weapon Damage +30%+44%+58%+72%+86%+100%
Drone Tracking -15%-22%-29%-36%-43%-50%
Targeting Range -15%-22%-29%-36%-43%-50%
Tracking Speed -15%-22%-29%-36%-43%-50%
Target Painter Strength -15%-22%-29%-36%-43%-50%

The C5 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C5

Capital escalation territory, and the deep chain begins here: C5s connect onward to wormholes, hardly ever to known space. Sites are run with capitals by groups that know the trigger rules, and the Drifter response fleet is a real mechanic, not a curiosity.

Combat anomalies 7 Relic sites 3 Data sites 3 Gas sites 5 Ore sites 10

All 28 Class 5 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 5 systems

Same class, same region (E-R00024).

J001025J001694J001820J003382J003546J003793J003941J004128J004921J005070J005223J005663

All Class 5 systems and what spawns in them →