Down the Chain

J005900

C2 Cataclysmic Variable B-R00004 · B-C00326

Quick answers

What class is J005900?

J005900 is a Class 2 wormhole system in B-R00004 with the Cataclysmic Variable effect.

How many planets and moons does J005900 have?

J005900 has 7 planets and 0 moons.

What planets does J005900 have?

J005900 has 7 planets, all shattered and unable to host PI.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J005900 IShattered7,607
J005900 IIShattered4,593
J005900 IIIShattered4,300
J005900 IVShattered7,191
J005900 VShattered4,627
J005900 VIShattered6,866
J005900 VIIShattered4,427

0 usable planets (7 shattered, no PI).

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Cataclysmic Variable in a C2 B Community-corroborated

Cataclysmic Variable systems are an interesting paradox. On the one hand, they enormously increase the strength of remote repair modules, and the capacitor volume of the ships using them. (And while they also slow capacitor recharge times, the larger increase in volume results in increased stability.) On the other hand, they also greatly reduce the strength of local repair modules, and remote cap transmitters. The result is a system type which encourages group play with either spidertanked ships or heavy logistics support, but forces the use of locally cap-stable logistics ships and discourages capital warfare.

Effect C1C2C3C4C5C6
Local Armor Repair Amount -15%-22%-29%-36%-43%-50%
Remote Armor Repair Amount +30%+44%+58%+72%+86%+100%
Local Shield Repair Amount -15%-22%-29%-36%-43%-50%
Shield Transfer Amount +30%+44%+58%+72%+86%+100%
Capacitor Capacity +30%+44%+58%+72%+86%+100%
Capacitor Recharge Time +15%+22%+29%+36%+43%+50%
Remote Cap Transmitter Amount -15%-22%-29%-36%-43%-50%

The C2 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C2

The one class that always has both: every C2 holds a static to known space AND a static to another wormhole. That is exactly why C2s are the classic first home in J-space - a way out for logistics, and a chain to hunt down.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 2 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 2 systems

Same class, same region (B-R00004).

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All Class 2 systems and what spawns in them →