Down the Chain

J100728

C3 Red Giant C-R00011 · C-C00101

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

The system A ESI-derived / official

C3wormhole class
9planets
52moons
Yessystem effect
Star
Sun M0 (Orange radiant)
Region
C-R00011
Constellation
C-C00101
Solar system ID
31001044

Straight from EVE's official Static Data Export (latest, retrieved 2026-08-28). Class, effect, star and celestial counts are official data, not a community scrape.

Red Giant in a C3 B Community-corroborated

Red Giants are very specialized. While their main bonuses may not affect many commonly-used modules, the large bonus to smartbomb damage and range opens up several combat strategies related to using dedicated smartbomb ships to clear fields of enemies. The other major effects, Overheat Effects and Overheat Damage, promote life on the edge (and training {{sk|Thermodynamics}}...), as overheated modules become far more powerful than they would be normally, but also far more likely to burn out.

Effect C1C2C3C4C5C6
Heat Damage +15%+22%+29%+36%+43%+50%
Overload Bonus +30%+44%+58%+72%+86%+100%
Smart Bomb Range +30%+44%+58%+72%+86%+100%
Smart Bomb Damage +30%+44%+58%+72%+86%+100%
Bomb Damage +30%+44%+58%+72%+86%+100%

The C3 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C3

Where most solo and small-gang pilots settle: rosters a well-fit cruiser or battlecruiser can clear, and every C3 has a static to known space - usually lowsec. No wormhole static, so the chain past you is whatever wanders in.

Combat anomalies 4 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4

All 22 Class 3 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 3 systems

Same class, same region (C-R00011).

J100009J100118J100620J104351J104459J104905J105017J111031J111255J111309J111421J111603

All Class 3 systems and what spawns in them →