Down the Chain

J101415

C2 Red Giant B-R00006 · B-C00051

Quick answers

What class is J101415?

J101415 is a Class 2 wormhole system in B-R00006 with the Red Giant effect.

What statics does J101415 have?

J101415 has 2 statics: A239 to low sec and D382 to C2.

How many planets and moons does J101415 have?

J101415 has 8 planets and 41 moons.

What planets does J101415 have?

J101415 has 8 planets: 3 Barren, 3 Gas, 1 Storm and 1 Temperate.

What PI can you run in J101415?

From its planet types you can make P2 on a single planet in J101415: Livestock, Rocket Fuel, Fertilizer and Superconductors and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 14 P2 and 6 P3 products across the system.

Right now

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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J101415 IBarren2,860
J101415 IIStorm4,170
J101415 IIIBarren7,080
J101415 IVTemperate7,470
J101415 VGas40,350
J101415 VIGas71,190
J101415 VIIBarren9,250
J101415 VIIIGas13,690

8 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 14 P2, 6 P3 and 1 P4 products across the system.

Plan PI in J101415 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Red Giant in a C2 B Community-corroborated

Red Giants are very specialized. While their main bonuses may not affect many commonly-used modules, the large bonus to smartbomb damage and range opens up several combat strategies related to using dedicated smartbomb ships to clear fields of enemies. The other major effects, Overheat Effects and Overheat Damage, promote life on the edge (and training {{sk|Thermodynamics}}...), as overheated modules become far more powerful than they would be normally, but also far more likely to burn out.

Effect C1C2C3C4C5C6
Heat Damage +15%+22%+29%+36%+43%+50%
Overload Bonus +30%+44%+58%+72%+86%+100%
Smart Bomb Range +30%+44%+58%+72%+86%+100%
Smart Bomb Damage +30%+44%+58%+72%+86%+100%
Bomb Damage +30%+44%+58%+72%+86%+100%

The C2 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C2

The one class that always has both: every C2 holds a static to known space AND a static to another wormhole. That is exactly why C2s are the classic first home in J-space - a way out for logistics, and a chain to hunt down.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 2 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 2 systems

Same class, same region (B-R00006).

J100509J100808J101346J102222J102504J103144J103351J103512J103854J104517J104606J104718

All Class 2 systems and what spawns in them →