Down the Chain

J121706

C3 Pulsar C-R00013 · C-C00124

Quick answers

What class is J121706?

J121706 is a Class 3 wormhole system in C-R00013 with the Pulsar effect.

What statics does J121706 have?

J121706 has 1 static: U210 to low sec.

How many planets and moons does J121706 have?

J121706 has 13 planets and 32 moons.

What planets does J121706 have?

J121706 has 13 planets: 7 Barren, 3 Gas, 1 Lava and 2 Storm.

What PI can you run in J121706?

From its planet types you can make P2 on a single planet in J121706: Miniature Electronics, Rocket Fuel, Transmitter and Superconductors and others (best net at Jita prices as of 2026-11-02: 56,214 ISK per processor-hour), and fully self-supply 16 P2 and 10 P3 products across the system.

Right now

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Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J121706 ILava2,150
J121706 IIBarren5,710
J121706 IIIStorm12,380
J121706 IVBarren3,690
J121706 VStorm12,440
J121706 VIGas15,980
J121706 VIIBarren4,570
J121706 VIIIBarren12,010
J121706 IXBarren4,800
J121706 XBarren12,370
J121706 XIGas18,230
J121706 XIIBarren4,220
J121706 XIIIGas14,200

13 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 16 P2, 10 P3 and 1 P4 products across the system.

Plan PI in J121706 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Pulsar in a C3 B Community-corroborated

Pulsar systems are very powerful when utilized correctly. They provide large improvements to shield hitpoints and capacitor recharge time. They also greatly increase ship signature radii, enabling the effective use of much larger weapons than would be available in ordinary systems. Armor ships will suffer a resistance debuff, and should be used carefully or not at all. And finally, as a partial countermeasure to the capacitor recharge bonus (especially against capital ships), Energy Neutralizers and Noferatus are also greatly strengthened.

Effect C1C2C3C4C5C6
Shield Capacity +30%+44%+58%+72%+86%+100%
Armor Resists -15%-22%-29%-36%-43%-50%
Capacitor Recharge Time -15%-22%-29%-36%-43%-50%
Signature Radius +30%+44%+58%+72%+86%+100%
NOS & Neut Drain Amount +30%+44%+58%+72%+86%+100%

The C3 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C3

Where most solo and small-gang pilots settle: rosters a well-fit cruiser or battlecruiser can clear, and every C3 has a static to known space - usually lowsec. No wormhole static, so the chain past you is whatever wanders in.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4

All 23 Class 3 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 3 systems

Same class, same region (C-R00013).

J101048J103032J103529J104626J104903J110121J110411J113048J113339J113432J114119J122041

All Class 3 systems and what spawns in them →