Down the Chain

J125641

C5 Black Hole E-R00027 · E-C00273

Quick answers

What class is J125641?

J125641 is a Class 5 wormhole system in E-R00027 with the Black Hole effect.

What statics does J125641 have?

J125641 has 1 static: M267 to C3.

How many planets and moons does J125641 have?

J125641 has 8 planets and 50 moons.

What planets does J125641 have?

J125641 has 8 planets: 3 Barren, 2 Gas, 1 Ice, 1 Lava and 1 Storm.

What PI can you run in J125641?

From its planet types you can make P2 on a single planet in J125641: Supertensile Plastics, Miniature Electronics, Viral Agent and Rocket Fuel and others (best net at Jita prices as of 2026-11-02: 57,683 ISK per processor-hour), and fully self-supply 18 P2 and 12 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J125641 ILava2,750
J125641 IIStorm4,020
J125641 IIIBarren4,670
J125641 IVBarren9,010
J125641 VBarren3,440
J125641 VIGas49,520
J125641 VIIGas30,340
J125641 VIIIIce13,820

8 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 18 P2, 12 P3 and 2 P4 products across the system.

Plan PI in J125641 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Black Hole in a C5 B Community-corroborated

Black Holes are systems for enthusiasts of high-speed, long-ranged missile ships. These systems feature an enormous bonus to ship velocity, missile velocity, and targeting range, and a further penalty to Stasis Webifier strength, making it difficult to hold down a speeding enemy even if you can catch them. However, they also greatly increase the inertia of ships in them, making it much slower to accelerate, change course, or align to warp.

Effect C1C2C3C4C5C6
Missile Velocity +15%+22%+29%+36%+43%+50%
Missile Explosion Velocity +30%+44%+58%+72%+86%+100%
Ship Velocity +30%+44%+58%+72%+86%+100%
Stasis Webifier Strength -15%-22%-29%-36%-43%-50%
Inertia +15%+22%+29%+36%+43%+50%
Targeting Range +30%+44%+58%+72%+86%+100%

The C5 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Velocity) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C5

Capital escalation territory, and the deep chain begins here: C5s connect onward to wormholes, hardly ever to known space. Sites are run with capitals by groups that know the trigger rules, and the Drifter response fleet is a real mechanic, not a curiosity.

Combat anomalies 7 Relic sites 3 Data sites 3 Gas sites 5 Ore sites 10

All 28 Class 5 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 5 systems

Same class, same region (E-R00027).

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All Class 5 systems and what spawns in them →