Down the Chain

J160547

C5 Magnetar E-R00026 · E-C00257

Quick answers

What class is J160547?

J160547 is a Class 5 wormhole system in E-R00026 with the Magnetar effect.

What statics does J160547 have?

J160547 has 1 static: V753 to C6.

How many planets and moons does J160547 have?

J160547 has 8 planets and 47 moons.

What planets does J160547 have?

J160547 has 8 planets: 1 Barren, 3 Gas, 2 Storm and 2 Temperate.

What PI can you run in J160547?

From its planet types you can make P2 on a single planet in J160547: Livestock, Rocket Fuel, Fertilizer and Superconductors and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 14 P2 and 6 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J160547 IBarren3,100
J160547 IIStorm4,520
J160547 IIIStorm6,940
J160547 IVTemperate7,050
J160547 VTemperate4,700
J160547 VIGas41,160
J160547 VIIGas21,140
J160547 VIIIGas15,480

8 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 14 P2, 6 P3 and 1 P4 products across the system.

Plan PI in J160547 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Magnetar in a C5 B Community-corroborated

Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.

Effect C1C2C3C4C5C6
Weapon Damage +30%+44%+58%+72%+86%+100%
Drone Tracking -15%-22%-29%-36%-43%-50%
Targeting Range -15%-22%-29%-36%-43%-50%
Tracking Speed -15%-22%-29%-36%-43%-50%
Target Painter Strength -15%-22%-29%-36%-43%-50%

The C5 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C5

Capital escalation territory, and the deep chain begins here: C5s connect onward to wormholes, hardly ever to known space. Sites are run with capitals by groups that know the trigger rules, and the Drifter response fleet is a real mechanic, not a curiosity.

Combat anomalies 7 Relic sites 3 Data sites 3 Gas sites 5 Ore sites 10

All 28 Class 5 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 5 systems

Same class, same region (E-R00026).

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All Class 5 systems and what spawns in them →