J164250
Quick answers
What class is J164250?
J164250 is a Class 3 wormhole system in C-R00010 with the Black Hole effect.
What statics does J164250 have?
J164250 has 1 static: U210 to low sec.
How many planets and moons does J164250 have?
J164250 has 8 planets and 76 moons.
What planets does J164250 have?
J164250 has 8 planets: 2 Barren, 4 Gas, 1 Ice and 1 Oceanic.
What PI can you run in J164250?
From its planet types you can make P2 on a single planet in J164250: Livestock, Supertensile Plastics, Viral Agent and Fertilizer and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 15 P2 and 6 P3 products across the system.
Right now
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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.
Statics B Community-corroborated
From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).
Planets and PI A ESI-derived / official
| Planet | Type | Radius (km) |
|---|---|---|
| J164250 I | Barren | 2,370 |
| J164250 II | Barren | 6,310 |
| J164250 III | Oceanic | 3,110 |
| J164250 IV | Gas | 36,320 |
| J164250 V | Gas | 56,350 |
| J164250 VI | Gas | 33,300 |
| J164250 VII | Gas | 21,660 |
| J164250 VIII | Ice | 12,390 |
8 usable planets.
P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:
- Livestock (Oceanic): 57,951 ISK/hr ok
- Supertensile Plastics (Ice): 57,683 ISK/hr deep
- Viral Agent (Ice, Oceanic): 52,892 ISK/hr deep
- Fertilizer (Oceanic): 51,351 ISK/hr ok
- Genetically Enhanced Livestock (Oceanic): 48,710 ISK/hr thin
- Coolant (Gas): 48,091 ISK/hr deep
- Oxides (Gas): 43,174 ISK/hr ok
- Mechanical Parts (Barren): 42,966 ISK/hr deep
From these planet types you can fully self-supply 15 P2, 6 P3 and 0 P4 products across the system.
Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.
Black Hole in a C3 B Community-corroborated
Black Holes are systems for enthusiasts of high-speed, long-ranged missile ships. These systems feature an enormous bonus to ship velocity, missile velocity, and targeting range, and a further penalty to Stasis Webifier strength, making it difficult to hold down a speeding enemy even if you can catch them. However, they also greatly increase the inertia of ships in them, making it much slower to accelerate, change course, or align to warp.
| Effect | C1 | C2 | C3 | C4 | C5 | C6 |
|---|---|---|---|---|---|---|
| Missile Velocity | +15% | +22% | +29% | +36% | +43% | +50% |
| Missile Explosion Velocity | +30% | +44% | +58% | +72% | +86% | +100% |
| Ship Velocity | +30% | +44% | +58% | +72% | +86% | +100% |
| Stasis Webifier Strength | -15% | -22% | -29% | -36% | -43% | -50% |
| Inertia | +15% | +22% | +29% | +36% | +43% | +50% |
| Targeting Range | +30% | +44% | +58% | +72% | +86% | +100% |
The C3 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Velocity) is stated by only one of the two sources and is left out rather than shown unconfirmed.
What spawns in a C3
Where most solo and small-gang pilots settle: rosters a well-fit cruiser or battlecruiser can clear, and every C3 has a static to known space - usually lowsec. No wormhole static, so the chain past you is whatever wanders in.
Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4
Look further
Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.
zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials
Nearby Class 3 systems
Same class, same region (C-R00010).
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