Down the Chain

J222045

C6 Pulsar F-R00030 · F-C00299

Quick answers

What class is J222045?

J222045 is a Class 6 wormhole system in F-R00030 with the Pulsar effect.

What statics does J222045 have?

J222045 has 1 static: V911 to C5.

How many planets and moons does J222045 have?

J222045 has 9 planets and 4 moons.

What planets does J222045 have?

J222045 has 9 planets: 3 Barren, 1 Lava, 2 Oceanic, 1 Storm and 2 Temperate.

What PI can you run in J222045?

From its planet types you can make P2 on a single planet in J222045: Livestock, Miniature Electronics, Viral Agent and Rocket Fuel and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 21 P2 and 15 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J222045 IBarren2,860
J222045 IIOceanic3,520
J222045 IIIStorm4,600
J222045 IVBarren3,350
J222045 VTemperate5,850
J222045 VILava6,880
J222045 VIIOceanic3,920
J222045 VIIIBarren3,270
J222045 IXTemperate11,040

9 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 21 P2, 15 P3 and 4 P4 products across the system.

Plan PI in J222045 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Pulsar in a C6 B Community-corroborated

Pulsar systems are very powerful when utilized correctly. They provide large improvements to shield hitpoints and capacitor recharge time. They also greatly increase ship signature radii, enabling the effective use of much larger weapons than would be available in ordinary systems. Armor ships will suffer a resistance debuff, and should be used carefully or not at all. And finally, as a partial countermeasure to the capacitor recharge bonus (especially against capital ships), Energy Neutralizers and Noferatus are also greatly strengthened.

Effect C1C2C3C4C5C6
Shield Capacity +30%+44%+58%+72%+86%+100%
Armor Resists -15%-22%-29%-36%-43%-50%
Capacitor Recharge Time -15%-22%-29%-36%-43%-50%
Signature Radius +30%+44%+58%+72%+86%+100%
NOS & Neut Drain Amount +30%+44%+58%+72%+86%+100%

The C6 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C6

The deep end - the richest Sleeper sites in the game, run by organised groups. Like C5 it faces inward, almost never onto known space; everything true of C5 is more so.

Combat anomalies 7 Relic sites 3 Data sites 3 Gas sites 5 Ore sites 10

All 28 Class 6 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 6 systems

Same class, same region (F-R00030).

J010366J010951J012475J012686J015227J100409J100501J101553J101652J101708J101748J101755

All Class 6 systems and what spawns in them →