Down the Chain

Blood Port

Tier 7Low SecurityNull SecurityBlood Raiders

Combat anomaly β€” appears on the on-board anomaly scanner, no probing needed. Higher tier = harder site; Hidden/Forsaken/Forlorn variants of a tier are progressively harder versions with better commander chances.

Access C Single-source / unverified

Found via
Combat anomaly (on-board scanner, no probing)
Ship restrictions
Not recorded

Faction threat profile C Single-source / unverified

They deal
EM (50%) / Thermal (48%)
Weak to
EM / Thermal
EWAR used
Energy Neutralizers, Tracking Disruptors

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page β€” counts and triggers vary between spawns; treat as the shape, not gospel. Expected opposition: 6-8 destroyers / 3-4 cruisers / 6-8 battlecruisers / 5-7 battleships / 4 sentries.

Slave Mine Variant β€” Structures

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
2 Cloven Red Asteroid β€” β€” β€” β€”
1 Asteroid Slave Mine β€” β€” β€” β€”

Slave Mine Variant β€” Initial Defending Fleet

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
3-4 Corpior Cleric/ Converter/ Friar/ Visionary D β€” β€” β€” β€”
3-4 Corpum Dark Priest/ Shadow Sage C β€” β€” β€” β€”
2 Tower Sentry Blood II Sentry β€” β€” β€” β€”
2 Blood Heavy Missile Battery Sentry β€” β€” β€” β€”

Slave Mine Variant β€” 1st Reinforcement Spawn

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
3-4 Corpior Cleric/ Converter/ Friar/ Visionary D β€” β€” β€” β€”
3-4 Corpatis Dark Priest/ Shadow Sage BC β€” β€” β€” β€”

Slave Mine Variant β€” 2nd Reinforcement Spawn

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
2-3 Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage C β€” β€” β€” β€”
2-3 Cardinal / Monsignor Corpus BS β€” β€” β€” β€”

Slave Mine Variant β€” 3rd Reinforcement Spawn

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
3-4 Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom BC β€” β€” β€” β€”
3-4 Patriarch/ Pope Corpus BS β€” β€” β€” β€”
1 Dark Blood Oracle Possible Rare Spawn; Possible Faction charges, modules or tags BS β€” β€” β€” β€”

Asteroid Factory Variant β€” Structures

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
1 Asteroid Construct β€” β€” β€” β€”
1 Asteroid Factory β€” β€” β€” β€”
1 Asteroid Installation β€” β€” β€” β€”

Asteroid Factory Variant β€” Initial Defending Fleet

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
3 - 4 Elder Corpii Raider F β€” β€” β€” β€”
3 - 4 Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom BC β€” β€” β€” β€”
2 Tower Sentry Blood II Sentry β€” β€” β€” β€”
2 Blood Heavy Missile Battery Sentry β€” β€” β€” β€”

Asteroid Factory Variant β€” 1st Reinforcement Spawn

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
2 Elder Corpii Raider F β€” β€” β€” β€”
2 - 4 Corpatis Dark Priest/ Shadow Sage BC β€” β€” β€” β€”

Asteroid Factory Variant β€” 2nd Reinforcement Spawn

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
3 Corpior Cleric/ Converter/ Friar/ Visionary D β€” β€” β€” β€”
4 - 7 Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom BC β€” β€” β€” β€”
4 Corpus Cardinal/ Monsignor BS β€” β€” β€” β€”

Asteroid Factory Variant β€” 3rd Reinforcement Spawn

QtyNPCHullEWARDPS eaAlpha eaEHP eaOrbit
2 - 3 Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom BC β€” β€” β€” β€”
2 - 3 Corpus Apostle/ Oracle BS β€” β€” β€” β€”

Payout C Single-source / unverified

Bounties plus a chance of a faction/commander spawn. No structured drop data banked yet β€” wave and loot detail is exactly what the verified-on-camera tier exists to fill.

Escalations

  • Blood Raider Coordination Center β€” Chance to escalate to Blood Raider Coordination Center (DED 7/10) on FULL completion β€” community-estimated low single digits to ~8%, never published by CCP; see the Escalations & Expeditions page C Single-source / unverified

Sources

Last reviewed 2026-08-19 Β· game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.