Down the Chain
Bhaalgorn
Blood Raiders signature battleship: Bhaalgorn

Blood Provincial HQ

Unrated · difficulty rank 12Null SecurityBlood Raiders

Blood Provincial HQ is an Unrated Complex found by scanning in Null security systems with Blood Raider presence.

Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources

Quick answers

Where is the Blood Provincial HQ in EVE Online?

The Blood Provincial HQ spawns in null-sec. How you find it: cosmic signature (combat scanning).

What spawns in the Blood Provincial HQ?

The Blood Provincial HQ has 7 waves and about 75 NPCs: 34 battleships, 4 battlecruisers, 13 cruisers, 2 destroyers, 13 frigates and 4 sentry towers. Killing the trigger ship spawns the next wave; the triggers are Gate Security Outpost, Arena Sentinel and Dark Blood Cardinal/Patriarch.

What should I tank and shoot in the Blood Provincial HQ?

Blood Raiders deal EM (50%) / Thermal (48%) damage and are weakest to EM / Thermal; they use Energy Neutralizers, Tracking Disruptors.

Which ships can enter the Blood Provincial HQ?

Ship restrictions for the Blood Provincial HQ: T2 Battleship.

Does the Blood Provincial HQ escalate?

Completing the Blood Provincial HQ can escalate to Fountain of Youth.

What does the Blood Provincial HQ drop?

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Access C Single-source / unverified

Ship restrictions
T2 Battleship

Faction threat profile C Single-source / unverified

EWAR used
Energy Neutralizers, Tracking Disruptors

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.

First Pocket — Initial defenders 4 ships
QtyNPCHull
7-9 Elder Corpii Herald/Upholder/Follower/... F
1-2 Corpior Cleric/Devoter/Friar D
4 Corpatis Bishop/Seer/Shade BC
11-12 Corpus Monsignor/Patriarch/Pope BS
First Pocket — Reinforcements (triggered by attacking the Gate Security Outpost) 4 ships
QtyNPCHull
4-6 Elder Corpii Raider/Reaver/Diviner/Engraver F
1-2 Elder Corpum Arch Priest/Dark Priest C
6-7 Corpus Patriarch/Pope BS
1 Blood Gate Guardian (Corpus Pope) BS
First Pocket — Structures 3 ships
QtyNPCHull
1 Acceleration Gate
1 Gate Security Outpost TRIGGER
3 Blood Sacrificial Center
Second Pocket — Initial defenders 6 ships
QtyNPCHull
1 Elder Corpii Follower/Upholder/Worshipper F
1-2 Corpior Cleric/Devoter/Friar D
1-2 Elder Corpum Dark Priest/Shadow Sage C
4-5 Corpus Apostle/Oracle BS
3 Siege Beam Laser Sentry Sentry
1 Arena Sentinel TRIGGER Sentry
Second Pocket — Reinforcements (Sentinel attacked) 2 ships
QtyNPCHull
3-5 Elder Corpum Priest/Sage/Revenant C
3-5 Corpus Patriarch/Pope BS
Second Pocket — Reinforcements (Sentinel armor damage) 2 ships
QtyNPCHull
5-6 Elder Corpum Arch Templar/Revenant C
4-6 Corpus Patriarch/Pope BS
Second Pocket — Reinforcements (Sentinel 30% structure) 4 ships
QtyNPCHull
1-2 Elder Corpii Follower/Worshipper F
3-4 Elder Corpum Arch Templar/Revenant C
4-6 Corpus Patriarch/Pope BS
1 Dark Blood Cardinal/Patriarch May contain Dark Blood faction modules or a Bhaalgorn BPC TRIGGER BS

Payout C Single-source / unverified

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Go deeper

Blood Military Complex (Unrated · difficulty rank 11) Dark Blood Fleet Staging Point (Unrated · difficulty rank 13) Blood Raider Fortress (Unrated · difficulty rank 10)

Escalations

  • Fountain of Youth — ~5% chance on completion to open the Fountain of Youth expedition (multi-part chain via The Agency) C Single-source / unverified

Sources

Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.