Down the Chain
Bhaalgorn
Blood Raiders signature battleship: Bhaalgorn

Blood Raider Fortress

Unrated · difficulty rank 10Null SecurityBlood Raiders

Blood Raider Fortress is an Unrated Complex found in null security systems with Blood Raider presence. Up to T2 Battleships can enter the site through the initial acceleration gate.

Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources

Quick answers

Where is the Blood Raider Fortress in EVE Online?

The Blood Raider Fortress spawns in null-sec. How you find it: cosmic signature (combat scanning).

What spawns in the Blood Raider Fortress?

The Blood Raider Fortress has 4 waves and about 49 NPCs: 15 battleships, 2 battlecruisers, 11 cruisers, 3 destroyers and 17 frigates. Killing the trigger ship spawns the next wave; the triggers are Corpatis Fanatic/Exorcist/Phantom and Dark Blood Apostle/Oracle.

What should I tank and shoot in the Blood Raider Fortress?

Blood Raiders deal EM (50%) / Thermal (48%) damage and are weakest to EM / Thermal; they use Energy Neutralizers, Tracking Disruptors.

Does the Blood Raider Fortress escalate?

Completing the Blood Raider Fortress can escalate to Dubious Assignment.

What does the Blood Raider Fortress drop?

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Access C Single-source / unverified

Ship restrictions
Not recorded

Faction threat profile C Single-source / unverified

EWAR used
Energy Neutralizers, Tracking Disruptors

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.

First Pocket — Initial defenders 10 ships
QtyNPCHull
1-2 Corpii Raider/Diviner/Engraver/Reaver Bottom right group (40 km away) F
3-4 Corpior Devoter/Friar Bottom right group (40 km away) D
1-2 Corpum Dark Priest/Shadow Sage Bottom right group (40 km away) C
3-4 Corpus Cardinal/Patriarch/Monsignor Bottom right group (40 km away) BS
3-4 Elder Corpii Herald/Upholder Left group (40 km away) F
3-4 Elder Corpum Arch Templar/Revenant Left group (40 km away) C
3-4 Corpus Patriarch/Pope Left group (40 km away) BS
4-6 Elder Corpii Collector/Seeker/Herald/Worshipper/... Top right group (65 km away) F
3-4 Elder Corpum Dark Priest/Shadow Sage Top right group (65 km away) C
2-3 Corpus Monsignor Top right group (65 km away) BS
First Pocket — Structures 1 ship
QtyNPCHull
1 Acceleration Gate
Second Pocket — Initial defenders 5 ships
QtyNPCHull
3-4 Corpii Reaver/Engraver/Raider/Diviner F
6 Elder Corpii Collector/Seeker/Herald/Worshipper/... F
2-3 Elder Corpum Dark Priest/Shadow Sage C
2-3 Corpatis Fanatic/Exorcist/Phantom TRIGGER BC
4-6 Corpus Patriarch/Pope BS
Second Pocket — Commander wave 3 ships
QtyNPCHull
2-4 Elder Corpum Arch Templar/Revenant C
3-4 Corpus Cardinal/Monsignor BS
0-1 Dark Blood Apostle/Oracle may contain Dark Blood faction modules or an implant; wreck may produce Tech 2 salvage TRIGGER BS

Payout C Single-source / unverified

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Go deeper

Blood Military Complex (Unrated · difficulty rank 11) Blood Raider Base (Unrated · difficulty rank 9) Blood Annex (Unrated · difficulty rank 8)

Escalations

  • Dubious Assignment — ~5% chance on completion to open the Dubious Assignment expedition (multi-part chain via The Agency) C Single-source / unverified

Sources

Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.