Down the Chain
Bhaalgorn
Blood Raiders signature battleship: Bhaalgorn

Blood Raider Base

Unrated · difficulty rank 9Null SecurityBlood Raiders

Blood Raider Base is an Unrated Complex found by scanning in Null Security regions with Blood Raider presence.

Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources

Quick answers

Where is the Blood Raider Base in EVE Online?

The Blood Raider Base spawns in null-sec. How you find it: cosmic signature (combat scanning).

What spawns in the Blood Raider Base?

The Blood Raider Base has 8 waves and about 44 NPCs: 18 battleships, 5 battlecruisers, 8 cruisers and 11 frigates. Killing the trigger ship spawns the next wave; the triggers are Blood Raider Chapel and Dark Blood Archon/Oracle.

What should I tank and shoot in the Blood Raider Base?

Blood Raiders deal EM (50%) / Thermal (48%) damage and are weakest to EM / Thermal; they use Energy Neutralizers, Tracking Disruptors.

Does the Blood Raider Base escalate?

Completing the Blood Raider Base can escalate to Religious Fury.

What does the Blood Raider Base drop?

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Access C Single-source / unverified

Ship restrictions
Unknown

Faction threat profile C Single-source / unverified

EWAR used
Energy Neutralizers, Tracking Disruptors

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.

First Pocket — Initial defenders(0-30 km off) 2 ships
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5-7 Elder Corpii Reaver/Engraver/Follower F
3-4 Corpus Archbishop/Harbinger BS
First Pocket — Additional defenders on very short timer 1 ship
QtyNPCHull
3-4 Corpum Dark Priest/Shadow Sage C
First Pocket — Timed wave(100 km off) 2 ships
QtyNPCHull
2-3 Corpatis Exorcist/Phantom BC
2-3 Corpus Patriarch/Pope BS
First Pocket — Structures 1 ship
QtyNPCHull
1 Acceleration Gate
Second Pocket — Initial defenders/structures 3 ships
QtyNPCHull
1 Blood Raider Chapel TRIGGER
2-3 Elder Corpum Priest/Sage C
4 Corpus Cardinal/Patriarch BS
Second Pocket — Wave 2(on timer) 2 ships
QtyNPCHull
3-4 Elder Corpii Raider/Diviner/Reaver F
3-4 Corpus Archbishop/Harbinger BS
Second Pocket — Wave 3 2 ships
QtyNPCHull
3 Corpus Cardinal/Patriarch BS
0-1 Dark Blood Archon/Oracle Possible Dark Blood faction modules, tags, ammo TRIGGER BS
Second Pocket — Chapel wave 4 ships
QtyNPCHull
3-4 Elder Corpii Raider/Diviner F
3-4 Elder Corpum Arch Templar/Revenant C
3-4 Corpatis Exorcist/Phantom BC
3-4 Corpus Archbishop/Harbinger BS

Payout C Single-source / unverified

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Go deeper

Blood Annex (Unrated · difficulty rank 8) Blood Raider Fortress (Unrated · difficulty rank 10) Blood Military Complex (Unrated · difficulty rank 11)

Escalations

  • Religious Fury — ~5% chance on completion to open the Religious Fury expedition (multi-part chain via The Agency) C Single-source / unverified

Sources

Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.