Calm Dark (T1)
The Calm Dark Filament opens a T1 Dark pocket: +50% max velocity, no resist penalty (Dark's penalty is turret range). Extraction Nodes appear; Sleeper battleship (Deepwatcher) spawns solo. Full mechanics on the tier and weather guides linked below.
Access C Single-source / unverified
- Found via
- Calm Dark Filament, activated in space (needs 0.8 or below — never suspect)
- Ship restrictions
- 1× cruiser (no T3C) · 2× destroyers (T3D allowed) · 3× frigates
This filament at a glance
- Security: needs 0.8 or below — never suspect.
- Weather at this tier: +50% max velocity; −30% or −50% to NPC and player turret range (no resist hole).
- Tier character: Extraction Nodes appear; Sleeper battleship (Deepwatcher) spawns solo.
- Weather character: no resist hole — NPCs miss from their own crippled turret range; missiles rule here.
- Mutaplasmid lane: propulsion mutas (AB/MWD) + the all-weather damage-module set.
Filament prices — Jita sell, 2026-08-26 (refreshed with the data pipeline)
- Calm Dark Filament: 10.4k ISK (Jita sell, 2026-08-26)
Payout C Single-source / unverified
Weather sets the mutaplasmids: propulsion mutas (AB/MWD). Tier sets the scale: Extraction Nodes appear; Sleeper battleship (Deepwatcher) spawns solo.
Go deeper
Sources
- EVE University wiki: Abyssal Deadspace C Single-source / unverified retrieved 2026-08-26
- r/Eve + r/evenewbies full-history archive (abyssal topics mined 26 Aug 2026) C Single-source / unverified retrieved 2026-08-26
Last reviewed 2026-08-26 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.