Serpentis Logistical Outpost
The Serpentis Logistical Outpost is combat signature that can be found in low-sec or null-sec, or as an escalation from completing the anomaly Serpentis Yard or Serpentis Rally Point. Technically the site is an unrated complex, but behaves like a DED 6/10 and thus can be considered the Serpentis DED 6/10. The site is located behind an acceleration gate that allows T2 Battleships or lower to access and consists of two parts: Part 1 is found by probe scanning or as an escalation. Completing Part 1 will always cause an escalation to Part 2 at another location. Warning: The Serpentis Logistical Outpost and Serpentis Logistical Outpost Part 2 are considered to be the hardest Serpentis Escalations
Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources
Quick answers
Where is the Serpentis Logistical Outpost in EVE Online?
The Serpentis Logistical Outpost spawns in low-sec and null-sec. How you find it: cosmic signature (combat scanning) or escalation from a combat anomaly.
What spawns in the Serpentis Logistical Outpost?
The Serpentis Logistical Outpost has 10 waves and about 74 NPCs: 24 battleships, 15 cruisers, 2 destroyers, 17 frigates and 14 sentry towers. Killing the trigger ship spawns the next wave; the triggers are Coreli Guardian Spy/Agent, Core Admiral/High Admiral and Core Vice Admiral/.
What should I tank and shoot in the Serpentis Logistical Outpost?
Serpentis Corporation deal Thermal (55%) / Kinetic (45%) damage and are weakest to Kinetic / Thermal; they use Sensor Dampeners.
Which ships can enter the Serpentis Logistical Outpost?
Ship restrictions for the Serpentis Logistical Outpost: Battleship class and T3 Cruiser.
Does the Serpentis Logistical Outpost escalate?
Completing the Serpentis Logistical Outpost can escalate to Serpentis Logistical Outpost Part 2. The Serpentis Logistical Outpost is itself an escalation from Serpentis Yard and Serpentis Rally Point.
What does the Serpentis Logistical Outpost drop?
Faction/deadspace module drops from the final commander. No structured drop-rate data banked yet.
Access B Community-corroborated
- Ship restrictions
- Battleship class and T3 Cruiser
Faction threat profile C Single-source / unverified
- EWAR used
- Sensor Dampeners
Faction-level profile, not site-specific. Tank their damage, shoot their weakness.
NPC roster C Single-source / unverified
Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.
First Pocket — 5 ships
| Qty | NPC | Hull |
|---|---|---|
| 2 | Coreli Guardian Spy/Agent TRIGGER | F |
| 3-4 | Corelum Guardian Chief Protector/Defender | C |
| 2-3 | Core Admiral/High Admiral TRIGGER | BS |
| 2 | Tower Sentry Serpentis II | Sentry |
| 2 | Serpentis Heavy Missile Battery | Sentry |
First Pocket — Wave #1 2 ships
| Qty | NPC | Hull |
|---|---|---|
| 3-4 | Corelum Guardian Chief Protector/Defender | C |
| 2-4 | Core Admiral/High Admiral | BS |
First Pocket — Wave #2 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 3 | Coreli Guardian Patroler/Watchman | F |
First Pocket — Wave #3 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 3 | Corelum Guardian Chief Sentinel | C |
First Pocket — Structures 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 1 | Acceleration Gate |
Second Pocket — 5 ships
| Qty | NPC | Hull |
|---|---|---|
| 6-7 | Coreli Guardian Initiate/Scout | F |
| 3-4 | Corelum Guardian Chief Infantry | C |
| 8-10 | Core Vice Admiral/Grand Admiral | BS |
| 2 | Tower Sentry Serpentis II | Sentry |
| 2 | Serpentis Cruise Missile Battery | Sentry |
Second Pocket — Timed Spawn (1 minute after warp-in) 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 2 | Serpentis Energy Neutralizer Sentry II | Sentry |
Second Pocket — Destroyer wave (trigger not clear, probably a battleship group) 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 2 | Corelior Sentinel | D |
Second Pocket — Structures 1 ship
| Qty | NPC | Hull |
|---|---|---|
| 1 | Acceleration Gate |
Third Pocket — 7 ships
| Qty | NPC | Hull |
|---|---|---|
| 3 | Coreli Guardian Watchman | F |
| 3 | Coreli Guardian Initiate/Scout | F |
| 3 | Corelum Guardian Chief Infantry | C |
| 3 | Core Admiral/High Admiral TRIGGER | BS |
| 9-10 | Core Vice Admiral/ TRIGGER | BS |
| 2 | Tower Sentry Serpentis II | Sentry |
| 2 | Serpentis Cruise Missile Battery | Sentry |
Payout C Single-source / unverified
Faction/deadspace module drops from the final commander. No structured drop-rate data banked yet.
Go deeper
Serpentis Corporation Hydroponics Site (DED 5/10) Serpentis Paramilitary Complex (DED 7/10) Serpentis Phi-Outpost (DED 4/10)
Escalations
- Serpentis Logistical Outpost Part 2 — ~5% chance on completion to open the Serpentis Logistical Outpost Part 2 expedition (multi-part chain via The Agency) C Single-source / unverified
Escalates from: Serpentis Yard · Serpentis Rally Point
Sources
- EVE University wiki: Combat site C Single-source / unverified retrieved 2026-08-19
- CCP support: DED Complexes (ship-class restrictions) B Community-corroborated retrieved 2026-08-19
- EVE University wiki: NPC damage types C Single-source / unverified retrieved 2026-08-19
- EVE University wiki: Serpentis Logistical Outpost C Single-source / unverified retrieved 2026-08-26
Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.