Down the Chain

J104729

C4 Red Giant D-R00022 · D-C00213

Quick answers

What class is J104729?

J104729 is a Class 4 wormhole system in D-R00022 with the Red Giant effect.

What statics does J104729 have?

J104729 has 2 statics: C247 to C3 and H900 to C5.

How many planets and moons does J104729 have?

J104729 has 7 planets and 74 moons.

What planets does J104729 have?

J104729 has 7 planets: 1 Barren, 5 Gas and 1 Storm.

What PI can you run in J104729?

From its planet types you can make P2 on a single planet in J104729: Rocket Fuel, Superconductors, Coolant and Oxides and others (best net at Jita prices as of 2026-11-02: 52,080 ISK per processor-hour), and fully self-supply 10 P2 and 4 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J104729 IBarren3,930
J104729 IIGas17,140
J104729 IIIStorm4,230
J104729 IVGas65,720
J104729 VGas45,040
J104729 VIGas29,330
J104729 VIIGas21,520

7 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 10 P2, 4 P3 and 0 P4 products across the system.

Plan PI in J104729 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Red Giant in a C4 B Community-corroborated

Red Giants are very specialized. While their main bonuses may not affect many commonly-used modules, the large bonus to smartbomb damage and range opens up several combat strategies related to using dedicated smartbomb ships to clear fields of enemies. The other major effects, Overheat Effects and Overheat Damage, promote life on the edge (and training {{sk|Thermodynamics}}...), as overheated modules become far more powerful than they would be normally, but also far more likely to burn out.

Effect C1C2C3C4C5C6
Heat Damage +15%+22%+29%+36%+43%+50%
Overload Bonus +30%+44%+58%+72%+86%+100%
Smart Bomb Range +30%+44%+58%+72%+86%+100%
Smart Bomb Damage +30%+44%+58%+72%+86%+100%
Bomb Damage +30%+44%+58%+72%+86%+100%

The C4 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C4

The quiet class. C4s connect to other wormholes and almost never to known space, so nothing casually stumbles through - safer to live in, and slower to move anything in or out of.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4

All 23 Class 4 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 4 systems

Same class, same region (D-R00022).

J100346J100357J100846J101142J101835J103120J103213J103412J103538J103907J104948J105858

All Class 4 systems and what spawns in them →