Down the Chain
Sleepless Safeguard
Toughest in C4 sites: Sleepless Safeguard

Class 4 wormholes

The quiet class. C4s connect to other wormholes and almost never to known space, so nothing casually stumbles through - safer to live in, and slower to move anything in or out of.

← All of J-space C1 C2 C3 C4 C5 C6 C4 systems523

The systems themselves

523C4 systems
44%carry a system effect
8planets (median)
42moons (median)

System effects across C4

EffectSystemsShare
Black Hole458.6%
Cataclysmic Variable397.5%
Magnetar397.5%
Pulsar377.1%
Red Giant377.1%
Wolf-Rayet Star336.3%

Where a C4 connects

3%have a static to known space
100%have a static to another wormhole
Static shapeSystemsShare
C3 + C49719%
C3 + C56913%
C4 + C56412%
C2 + C45410%

B Community-corroborated Two independent community datasets - anoik.is and the MIT-licensed whdbx dataset - agree on the static connections of 2556 of 2567 J-space systems (99.57%). Only the systems both sources agree on feed these figures. Aggregate shape only. Per-system statics are deliberately not published here: no official CCP source carries them, and shipping another project's table needs a licence answer first.

The static wormhole types in C4

Every static is a named wormhole type, and the type sets how much mass the hole takes before it collapses, the heaviest ship that fits through, and how long it lives. That decides how hard your static is to roll, and what you can move in and out through it.

TypeLeads toSystemsTotal mass Largest shipLivesRolling jumps
X877 C4 269 (52%) 2,000M kg 375M kg 16 h about 7 Plan a roll
C247 C3 256 (49%) 2,000M kg 375M kg 16 h about 7 Plan a roll
H900 C5 208 (40%) 3,000M kg 375M kg 24 h about 10 Plan a roll
N766 C2 160 (31%) 2,000M kg 375M kg 16 h about 7 Plan a roll
P060 C1 91 (18%) 500M kg 62M kg 16 h about 2 Plan a roll
U574 C6 52 (10%) 3,000M kg 375M kg 24 h about 10 Plan a roll
U210 low sec 6 (1%) 3,000M kg 375M kg 24 h about 10 Plan a roll
D845 high sec 4 (1%) 5,000M kg 375M kg 24 h about 17 Plan a roll
K346 null sec 3 (1%) 3,000M kg 375M kg 16 h about 10 Plan a roll

Mass, ship limit and lifetime: A ESI-derived / official EVE's official ESI data for each wormhole type. Which system has which static: B Community-corroborated two community datasets that agree. "Rolling jumps" is the hole's full mass divided by 300M kg, the usual mass of a Higgs-rigged rolling battleship with its propulsion module on. It is a size guide, not a plan: every hole varies by about 10% either way. The rolling guide explains how to do it without stranding anyone.

A ESI-derived / official Derived from EVE's official Static Data Export (latest, retrieved 2026-08-28): class from mapLocationWormholeClasses, effects from the effect beacon in mapDenormalize, celestials counted from the same table. Official first-party data, not a community scrape.

Sites you can find in a C4

Combat anomalies 5

Warpable on entry - green in the probe scanner, no scanning needed.

Relic sites 3

Scan them down, then hack the cans. Sleepers guard some of them.

Data sites 3

Scan them down, then hack the cans. Sleepers guard some of them.

Gas sites 8

Fullerite reservoirs. Undefended on warp-in; Sleepers arrive on a timer.

Class bands for gas sites come from the EVE University site list only. No second source publishes per-class spawn tables for this site type, so they render C Single-source / unverified . The combat, relic and data lists above are corroborated by the maintained Rykki guide B Community-corroborated .

Ore sites 4

Warpable ore anomalies with Sleeper defenders on a timer.

Class bands for ore sites come from the EVE University site list only. No second source publishes per-class spawn tables for this site type, so they render C Single-source / unverified . The combat, relic and data lists above are corroborated by the maintained Rykki guide B Community-corroborated .

Every C4 system

All 523 of them, linked. Each page carries that system's class, effect, celestials and live activity.

Open the full C4 list