Down the Chain

J105000

C2 Magnetar B-R00005 · B-C00039

Quick answers

What class is J105000?

J105000 is a Class 2 wormhole system in B-R00005 with the Magnetar effect.

What statics does J105000 have?

J105000 has 2 statics: B274 to high sec and Y683 to C4.

How many planets and moons does J105000 have?

J105000 has 8 planets and 5 moons.

What planets does J105000 have?

J105000 has 8 planets: 2 Barren, 2 Lava, 2 Oceanic and 2 Plasma.

What PI can you run in J105000?

From its planet types you can make P2 on a single planet in J105000: Enriched Uranium, Livestock, Miniature Electronics and Viral Agent and others (best net at Jita prices as of 2026-11-02: 60,419 ISK per processor-hour), and fully self-supply 15 P2 and 6 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J105000 IBarren2,160
J105000 IIPlasma2,390
J105000 IIIBarren2,720
J105000 IVPlasma3,170
J105000 VLava3,120
J105000 VILava6,890
J105000 VIIOceanic3,490
J105000 VIIIOceanic3,040

8 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 15 P2, 6 P3 and 1 P4 products across the system.

Plan PI in J105000 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Magnetar in a C2 B Community-corroborated

Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.

Effect C1C2C3C4C5C6
Weapon Damage +30%+44%+58%+72%+86%+100%
Drone Tracking -15%-22%-29%-36%-43%-50%
Targeting Range -15%-22%-29%-36%-43%-50%
Tracking Speed -15%-22%-29%-36%-43%-50%
Target Painter Strength -15%-22%-29%-36%-43%-50%

The C2 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C2

The one class that always has both: every C2 holds a static to known space AND a static to another wormhole. That is exactly why C2s are the classic first home in J-space - a way out for logistics, and a chain to hunt down.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 2 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 2 systems

Same class, same region (B-R00005).

J100033J100246J100447J100640J101149J102347J103422J103716J104115J104210J104328J104820

All Class 2 systems and what spawns in them →