Down the Chain

J132758

C1 Cataclysmic Variable A-R00002 · A-C00006

Quick answers

What class is J132758?

J132758 is a Class 1 wormhole system in A-R00002 with the Cataclysmic Variable effect.

What statics does J132758 have?

J132758 has 1 static: N110 to high sec.

How many planets and moons does J132758 have?

J132758 has 10 planets and 28 moons.

What planets does J132758 have?

J132758 has 10 planets: 2 Barren, 3 Gas, 2 Lava and 3 Temperate.

What PI can you run in J132758?

From its planet types you can make P2 on a single planet in J132758: Livestock, Miniature Electronics, Transmitter and Fertilizer and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 21 P2 and 15 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J132758 ILava2,420
J132758 IIBarren3,740
J132758 IIIBarren3,110
J132758 IVTemperate5,160
J132758 VLava4,610
J132758 VIGas19,630
J132758 VIIGas15,060
J132758 VIIIGas17,820
J132758 IXTemperate8,330
J132758 XTemperate9,380

10 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 21 P2, 15 P3 and 3 P4 products across the system.

Plan PI in J132758 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Cataclysmic Variable in a C1 B Community-corroborated

Cataclysmic Variable systems are an interesting paradox. On the one hand, they enormously increase the strength of remote repair modules, and the capacitor volume of the ships using them. (And while they also slow capacitor recharge times, the larger increase in volume results in increased stability.) On the other hand, they also greatly reduce the strength of local repair modules, and remote cap transmitters. The result is a system type which encourages group play with either spidertanked ships or heavy logistics support, but forces the use of locally cap-stable logistics ships and discourages capital warfare.

Effect C1C2C3C4C5C6
Local Armor Repair Amount -15%-22%-29%-36%-43%-50%
Remote Armor Repair Amount +30%+44%+58%+72%+86%+100%
Local Shield Repair Amount -15%-22%-29%-36%-43%-50%
Shield Transfer Amount +30%+44%+58%+72%+86%+100%
Capacitor Capacity +30%+44%+58%+72%+86%+100%
Capacitor Recharge Time +15%+22%+29%+36%+43%+50%
Remote Cap Transmitter Amount -15%-22%-29%-36%-43%-50%

The C1 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C1

The shallow end, and the only class with no wormhole static at all: every C1 hangs off known space and nothing else. Frigate and cruiser Sleeper rosters, and the holes are mass-limited enough that battleships often cannot follow you in, which is as much a defence as it is a restriction.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 1 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 1 systems

Same class, same region (A-R00002).

J100211J100422J101020J101817J102414J102630J102734J102837J102849J102918J103320J104103

All Class 1 systems and what spawns in them →