Down the Chain

J135214

C3 Magnetar C-R00013 · C-C00128

Quick answers

What class is J135214?

J135214 is a Class 3 wormhole system in C-R00013 with the Magnetar effect.

What statics does J135214 have?

J135214 has 1 static: U210 to low sec.

How many planets and moons does J135214 have?

J135214 has 9 planets and 55 moons.

What planets does J135214 have?

J135214 has 9 planets: 3 Barren, 2 Gas, 1 Ice, 1 Lava and 2 Temperate.

What PI can you run in J135214?

From its planet types you can make P2 on a single planet in J135214: Livestock, Supertensile Plastics, Miniature Electronics and Viral Agent and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 24 P2 and 21 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J135214 IBarren1,650
J135214 IILava2,250
J135214 IIIBarren4,550
J135214 IVTemperate4,400
J135214 VBarren3,210
J135214 VITemperate5,170
J135214 VIIGas32,720
J135214 VIIIGas54,340
J135214 IXIce17,690

9 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 24 P2, 21 P3 and 8 P4 products across the system.

Plan PI in J135214 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Magnetar in a C3 B Community-corroborated

Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.

Effect C1C2C3C4C5C6
Weapon Damage +30%+44%+58%+72%+86%+100%
Drone Tracking -15%-22%-29%-36%-43%-50%
Targeting Range -15%-22%-29%-36%-43%-50%
Tracking Speed -15%-22%-29%-36%-43%-50%
Target Painter Strength -15%-22%-29%-36%-43%-50%

The C3 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C3

Where most solo and small-gang pilots settle: rosters a well-fit cruiser or battlecruiser can clear, and every C3 has a static to known space - usually lowsec. No wormhole static, so the chain past you is whatever wanders in.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4

All 23 Class 3 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 3 systems

Same class, same region (C-R00013).

J101048J103032J103529J104626J104903J110121J110411J113048J113339J113432J114119J121706

All Class 3 systems and what spawns in them →