Down the Chain

J150635

C4 Red Giant D-R00019 · D-C00179

Quick answers

What class is J150635?

J150635 is a Class 4 wormhole system in D-R00019 with the Red Giant effect.

What statics does J150635 have?

J150635 has 2 statics: H900 to C5 and X877 to C4.

How many planets and moons does J150635 have?

J150635 has 9 planets and 61 moons.

What planets does J150635 have?

J150635 has 9 planets: 4 Barren, 3 Gas and 2 Ice.

What PI can you run in J150635?

From its planet types you can make P2 on a single planet in J150635: Supertensile Plastics, Viral Agent, Coolant and Oxides and others (best net at Jita prices as of 2026-11-02: 57,683 ISK per processor-hour), and fully self-supply 12 P2 and 3 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J150635 IBarren3,000
J150635 IIBarren4,230
J150635 IIIBarren5,820
J150635 IVBarren12,680
J150635 VGas16,030
J150635 VIGas87,580
J150635 VIIGas68,240
J150635 VIIIIce13,650
J150635 IXIce19,360

9 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 12 P2, 3 P3 and 0 P4 products across the system.

Plan PI in J150635 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Red Giant in a C4 B Community-corroborated

Red Giants are very specialized. While their main bonuses may not affect many commonly-used modules, the large bonus to smartbomb damage and range opens up several combat strategies related to using dedicated smartbomb ships to clear fields of enemies. The other major effects, Overheat Effects and Overheat Damage, promote life on the edge (and training {{sk|Thermodynamics}}...), as overheated modules become far more powerful than they would be normally, but also far more likely to burn out.

Effect C1C2C3C4C5C6
Heat Damage +15%+22%+29%+36%+43%+50%
Overload Bonus +30%+44%+58%+72%+86%+100%
Smart Bomb Range +30%+44%+58%+72%+86%+100%
Smart Bomb Damage +30%+44%+58%+72%+86%+100%
Bomb Damage +30%+44%+58%+72%+86%+100%

The C4 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C4

The quiet class. C4s connect to other wormholes and almost never to known space, so nothing casually stumbles through - safer to live in, and slower to move anything in or out of.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4

All 23 Class 4 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 4 systems

Same class, same region (D-R00019).

J101915J102409J102439J102521J102844J103104J103242J104502J104714J110719J112110J112630

All Class 4 systems and what spawns in them →