Down the Chain

J150836

C2 Magnetar B-R00006 · B-C00046

Quick answers

What class is J150836?

J150836 is a Class 2 wormhole system in B-R00006 with the Magnetar effect.

What statics does J150836 have?

J150836 has 2 statics: A239 to low sec and D382 to C2.

How many planets and moons does J150836 have?

J150836 has 10 planets and 17 moons.

What planets does J150836 have?

J150836 has 10 planets: 3 Barren, 3 Gas, 1 Lava, 2 Oceanic and 1 Plasma.

What PI can you run in J150836?

From its planet types you can make P2 on a single planet in J150836: Enriched Uranium, Livestock, Miniature Electronics and Viral Agent and others (best net at Jita prices as of 2026-11-02: 60,419 ISK per processor-hour), and fully self-supply 21 P2 and 15 P3 products across the system.

Right now

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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J150836 IPlasma2,360
J150836 IIBarren1,850
J150836 IIILava5,200
J150836 IVBarren2,340
J150836 VBarren4,890
J150836 VIGas12,940
J150836 VIIGas17,310
J150836 VIIIGas14,000
J150836 IXOceanic4,190
J150836 XOceanic3,720

10 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 21 P2, 15 P3 and 4 P4 products across the system.

Plan PI in J150836 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Magnetar in a C2 B Community-corroborated

Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.

Effect C1C2C3C4C5C6
Weapon Damage +30%+44%+58%+72%+86%+100%
Drone Tracking -15%-22%-29%-36%-43%-50%
Targeting Range -15%-22%-29%-36%-43%-50%
Tracking Speed -15%-22%-29%-36%-43%-50%
Target Painter Strength -15%-22%-29%-36%-43%-50%

The C2 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C2

The one class that always has both: every C2 holds a static to known space AND a static to another wormhole. That is exactly why C2s are the classic first home in J-space - a way out for logistics, and a chain to hunt down.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 2 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 2 systems

Same class, same region (B-R00006).

J100509J100808J101346J101415J102222J102504J103144J103351J103512J103854J104517J104606

All Class 2 systems and what spawns in them →