Down the Chain

J212504

C1 Wolf-Rayet Star A-R00002 · A-C00014

Quick answers

What class is J212504?

J212504 is a Class 1 wormhole system in A-R00002 with the Wolf-Rayet Star effect.

What statics does J212504 have?

J212504 has 1 static: N110 to high sec.

How many planets and moons does J212504 have?

J212504 has 11 planets and 73 moons.

What planets does J212504 have?

J212504 has 11 planets: 4 Gas, 1 Ice, 1 Oceanic, 1 Plasma, 3 Storm and 1 Temperate.

What PI can you run in J212504?

From its planet types you can make P2 on a single planet in J212504: Enriched Uranium, Livestock, Supertensile Plastics and Viral Agent and others (best net at Jita prices as of 2026-11-02: 60,419 ISK per processor-hour), and fully self-supply 21 P2 and 15 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J212504 IStorm3,880
J212504 IIPlasma2,820
J212504 IIIStorm6,770
J212504 IVStorm5,640
J212504 VTemperate8,680
J212504 VIGas20,700
J212504 VIIGas22,350
J212504 VIIIGas43,280
J212504 IXOceanic3,320
J212504 XGas31,100
J212504 XIIce9,600

11 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 21 P2, 15 P3 and 4 P4 products across the system.

Plan PI in J212504 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Wolf-Rayet Star in a C1 B Community-corroborated

Wolf Rayets are partially opposite to Pulsars, penalizing shields, enhancing armor, and reducing signature radii to reduce the strength of large weapons. However, the most striking aspect of the Wolf Rayet effect is the unbelievably huge bonus to Small weapon damage. This damage bonus means that the rulers of Wolf Rayet combat are Frigates, Tactical Destroyers, and Cruisers fitted with Rapid Light Missile Launchers (as Rapid Lights are also considered "small" weapons, and are one of the few weapons systems that can effectively damage extremely-small-signature Frigates and Destroyers). Damage of small Vorton Projectors are affected by this effect too. As an aside, Wolf Rayet systems in general are not to be confused with the so-called C13 Small Ship Shattered wormholes, which use C6-strength Wolf Rayet effects.

Effect C1C2C3C4C5C6
Armor HP +30%+44%+58%+72%+86%+100%
Shield Resist -15%-22%-29%-36%-43%-50%
Small Weapon Damage +60%+88%+116%+144%+172%+200%
Signature Radius -15%-22%-29%-36%-43%-50%

The C1 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C1

The shallow end, and the only class with no wormhole static at all: every C1 hangs off known space and nothing else. Frigate and cruiser Sleeper rosters, and the holes are mass-limited enough that battleships often cannot follow you in, which is as much a defence as it is a restriction.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 1 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 1 systems

Same class, same region (A-R00002).

J100211J100422J101020J101817J102414J102630J102734J102837J102849J102918J103320J104103

All Class 1 systems and what spawns in them →