Down the Chain
Machariel
Angel Cartel signature battleship: Machariel

Angel Base

Unrated · difficulty rank 9Null SecurityAngel Cartel

The Angel Base is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of Null Sec space. Estimated payout 14-18.7 mil. The site is easy with Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.

Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources

Quick answers

Where is the Angel Base in EVE Online?

The Angel Base spawns in null-sec. How you find it: cosmic signature (combat scanning).

What spawns in the Angel Base?

The Angel Base has 9 waves and about 58 NPCs: 5 battleships, 18 battlecruisers, 11 cruisers and 22 frigates. Killing the trigger ship spawns the next wave; the triggers are Acceleration Gate, Gistatis Tribuni/Praefectus, Gistatis Legatus/Tribunus and Drug Lab and others.

What should I tank and shoot in the Angel Base?

Angel Cartel deal Explosive (62%) / Kinetic (22%) damage and are weakest to Explosive / Kinetic; they use Target Painters.

Does the Angel Base escalate?

Completing the Angel Base can escalate to Toxic Waste Scandal!.

What does the Angel Base drop?

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Access C Single-source / unverified

Ship restrictions
Not recorded

Faction threat profile C Single-source / unverified

EWAR used
Target Painters

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.

First room — Gate (62km from warp-in) 1 ship
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1 Acceleration Gate TRIGGER
First room — Front Line Squad (67- 70km) 3 ships
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3-4 Gistatis Tribuni/Praefectus TRIGGER BC
4 Arch Gistum Breaker/... Time Delayed Spawn once Front Squad is dispatched C
6 Gistatis Legatus/... Time Delayed Spawn once Front Squad is dispatched BC
First room — End of the Line Squad (189- 190km) 3 ships
QtyNPCHull
2-3 Gistatis Legatus/Tribunus TRIGGER BC
2 Arch Gistii Ruffian/Nomad Time Delayed or Proximity Spawn F
3 Gist Malakim/ Throne Time Delayed or Proximity Spawn BS
First room — Gate Proximity Spawn 2 ships
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3-4 Arch Gistum Breaker/Crusher/Smasher C
3 Gistatis Primus BC
Second pocket — Structures (173km from warp-in 1 ship
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1 Drug Lab TRIGGER
Second pocket — Front Line Squad (2- 6km) 4 ships
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3 Arch Gistii Thug TRIGGER F
3 Arch Gistii Hijcaker/Rogue TRIGGER F
2 Gist Nephilim/ Saint BS
4 Gistum Breaker/ Defeater Time Delayed or Triggered Spawn (8- 9km) C
Second pocket — End of the Line Squad (74- 81km) 5 ships
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4 Gistii Hunter/ Impaler F
2 Arch Gistii Hunter/ Impaler F
4 Arch Gistii Outlaw/Thug Time Delayed or Triggered Spawn (8- 9km) F
4 Arch Gistii Rogue/Hijacker Time Delayed or Triggered Spawn (8- 9km) F
4 Gistatis Praefectus/ Tribuni Time Delayed or Triggered Spawn (8- 9km) BC
Second pocket — Drug Lab aggression spawn 1 ship
QtyNPCHull
0-2 Gist Cherubim/ Seraphim BS
Second pocket — After Killing Aggression spawn 1 ship
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0-1 Domination Warlord Possible Domination modules and or T2 Halo Implants BS

Payout C Single-source / unverified

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Go deeper

Angel Annex (Unrated · difficulty rank 8) Angel Fortress (Unrated · difficulty rank 10) Angel Military Complex (Unrated · difficulty rank 11)

Escalations

  • Toxic Waste Scandal! — ~5% chance on completion to open the Toxic Waste Scandal! expedition (multi-part chain via The Agency) C Single-source / unverified

Sources

Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.