Down the Chain
Machariel
Angel Cartel signature battleship: Machariel

Angel Fortress

Unrated · difficulty rank 10Null SecurityAngel Cartel

The Angel Fortress is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of Null Sec space. Moderate difficulty, done with a sniper MJD Battleship or a T3C.

Quick answersAccessFaction threat profileNPC rosterPayoutGo deeperEscalationsSources

Quick answers

Where is the Angel Fortress in EVE Online?

The Angel Fortress spawns in null-sec. How you find it: cosmic signature (combat scanning).

What spawns in the Angel Fortress?

The Angel Fortress has 7 waves and about 73 NPCs: 20 battleships, 10 battlecruisers, 16 cruisers, 21 frigates and 4 sentry towers. Killing the trigger ship spawns the next wave; the triggers are Battle Station, Gist Cherubim/Seraphim and Domination Warlord.

What should I tank and shoot in the Angel Fortress?

Angel Cartel deal Explosive (62%) / Kinetic (22%) damage and are weakest to Explosive / Kinetic; they use Target Painters.

Does the Angel Fortress escalate?

Completing the Angel Fortress can escalate to Operation Spring Cleaning.

What does the Angel Fortress drop?

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Access C Single-source / unverified

Ship restrictions
Unverified

Faction threat profile C Single-source / unverified

EWAR used
Target Painters

Faction-level profile, not site-specific. Tank their damage, shoot their weakness.

NPC roster C Single-source / unverified

Community-maintained wave list from the site's own wiki page — counts and triggers vary between spawns; treat as the shape, not gospel.

1st pocket — Structure - 52km from warp-in 1 ship
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1 Acceleration Gate
1st pocket — Right Flank Squad (50- 61km) 2 ships
QtyNPCHull
4 Gistatis Legatus BC
3 Gist Malakim/Throne BS
1st pocket — Main Squad, Gate Perch (57- 98km) 5 ships
QtyNPCHull
2 Arch Gistii Hijacker/Thug F
4 Arch Gistii Outlaw/Rogue F
3 Arch Gistum Centurion/Liquidator C
3 Gistatis Primus/Tribuni/Praefectus BC
6 Gist Malakim/Throne BS
1st pocket — Left Flank Squad (92- 98km) 2 ships
QtyNPCHull
3 Gistum Liquidator/Marauder C
2 Gist Cherubim/Throne BS
2nd pocket — Structures) 1 ship
QtyNPCHull
1 Battle Station TRIGGER
2nd pocket — Initial Defenders (3 squads, 53 - 85km) 8 ships
QtyNPCHull
8 Arch Gistii Hijacker/Thug/Rogue F
4 Arch Gistii Outlaw/Raider/Ambusher F
3 Gistum Centurion/Liquidator/Phalanx C
7 Arch Gistum Liquidator/Marauder/Centurion C
3 Gistatis Legatus/Tribunus BC
6-7 Gist Throne/Malakim BS
2 Angel Stasis Tower Sentry
2 Angel Heavy Missile Battery Sentry
2nd pocket — Reinforcement Spawn 3 ships
QtyNPCHull
3 Arch Gistii Ruffian/Nomad F
3 Gist Cherubim/Seraphim TRIGGER BS
0-1 Domination Warlord Possible Domination modules, Machariel BPC (rare) TRIGGER BS

Payout C Single-source / unverified

Commander spawns can drop faction modules; may escalate to an expedition. No structured drop data banked yet.

Go deeper

Angel Base (Unrated · difficulty rank 9) Angel Military Complex (Unrated · difficulty rank 11) Angel Annex (Unrated · difficulty rank 8)

Escalations

  • Operation Spring Cleaning — ~5% chance on completion to open the Operation Spring Cleaning expedition (multi-part chain via The Agency) C Single-source / unverified

Sources

Last reviewed 2026-08-19 · game version: Cradle of War (Jun 2026). Spot an error? Corrections land fastest via the channel.