Down the Chain

J110431

C1 Cataclysmic Variable A-R00001 · A-C00319

Quick answers

What class is J110431?

J110431 is a Class 1 wormhole system in A-R00001 with the Cataclysmic Variable effect.

What statics does J110431 have?

J110431 has 1 static: J244 to low sec.

How many planets and moons does J110431 have?

J110431 has 10 planets and 92 moons.

What planets does J110431 have?

J110431 has 10 planets: 1 Barren, 6 Gas, 1 Lava, 1 Storm and 1 Temperate.

What PI can you run in J110431?

From its planet types you can make P2 on a single planet in J110431: Livestock, Miniature Electronics, Rocket Fuel and Transmitter and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 21 P2 and 15 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J110431 ILava4,490
J110431 IIStorm6,410
J110431 IIITemperate5,820
J110431 IVGas13,240
J110431 VGas26,620
J110431 VIGas21,070
J110431 VIIGas25,050
J110431 VIIIGas33,010
J110431 IXGas24,340
J110431 XBarren7,690

10 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 21 P2, 15 P3 and 3 P4 products across the system.

Plan PI in J110431 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Cataclysmic Variable in a C1 B Community-corroborated

Cataclysmic Variable systems are an interesting paradox. On the one hand, they enormously increase the strength of remote repair modules, and the capacitor volume of the ships using them. (And while they also slow capacitor recharge times, the larger increase in volume results in increased stability.) On the other hand, they also greatly reduce the strength of local repair modules, and remote cap transmitters. The result is a system type which encourages group play with either spidertanked ships or heavy logistics support, but forces the use of locally cap-stable logistics ships and discourages capital warfare.

Effect C1C2C3C4C5C6
Local Armor Repair Amount -15%-22%-29%-36%-43%-50%
Remote Armor Repair Amount +30%+44%+58%+72%+86%+100%
Local Shield Repair Amount -15%-22%-29%-36%-43%-50%
Shield Transfer Amount +30%+44%+58%+72%+86%+100%
Capacitor Capacity +30%+44%+58%+72%+86%+100%
Capacitor Recharge Time +15%+22%+29%+36%+43%+50%
Remote Cap Transmitter Amount -15%-22%-29%-36%-43%-50%

The C1 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C1

The shallow end, and the only class with no wormhole static at all: every C1 hangs off known space and nothing else. Frigate and cruiser Sleeper rosters, and the holes are mass-limited enough that battleships often cannot follow you in, which is as much a defence as it is a restriction.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 1 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 1 systems

Same class, same region (A-R00001).

J002216J002757J004317J004791J005834J005926J010569J012157J012402J015092J100040J100250

All Class 1 systems and what spawns in them →