J120134
Quick answers
What class is J120134?
J120134 is a Class 4 wormhole system in D-R00022 with the Pulsar effect.
What statics does J120134 have?
J120134 has 2 statics: H900 to C5 and U574 to C6.
How many planets and moons does J120134 have?
J120134 has 10 planets and 25 moons.
What planets does J120134 have?
J120134 has 10 planets: 3 Barren, 2 Gas, 1 Oceanic, 2 Storm and 2 Temperate.
What PI can you run in J120134?
From its planet types you can make P2 on a single planet in J120134: Livestock, Viral Agent, Rocket Fuel and Fertilizer and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 17 P2 and 9 P3 products across the system.
Right now
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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.
Statics B Community-corroborated
From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).
Planets and PI A ESI-derived / official
| Planet | Type | Radius (km) |
|---|---|---|
| J120134 I | Barren | 1,970 |
| J120134 II | Barren | 2,200 |
| J120134 III | Barren | 5,290 |
| J120134 IV | Oceanic | 4,560 |
| J120134 V | Temperate | 10,220 |
| J120134 VI | Storm | 5,100 |
| J120134 VII | Gas | 25,700 |
| J120134 VIII | Gas | 16,500 |
| J120134 IX | Storm | 8,860 |
| J120134 X | Temperate | 6,950 |
10 usable planets.
P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:
- Livestock (Oceanic, Temperate): 57,951 ISK/hr ok
- Viral Agent (Oceanic): 52,892 ISK/hr deep
- Rocket Fuel (Storm): 52,080 ISK/hr deep
- Fertilizer (Oceanic, Temperate): 51,351 ISK/hr ok
- Genetically Enhanced Livestock (Oceanic): 48,710 ISK/hr thin
- Superconductors (Storm): 48,666 ISK/hr deep
- Coolant (Gas, Storm): 48,091 ISK/hr deep
- Polytextiles (Temperate): 45,659 ISK/hr ok
From these planet types you can fully self-supply 17 P2, 9 P3 and 1 P4 products across the system.
Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.
Pulsar in a C4 B Community-corroborated
Pulsar systems are very powerful when utilized correctly. They provide large improvements to shield hitpoints and capacitor recharge time. They also greatly increase ship signature radii, enabling the effective use of much larger weapons than would be available in ordinary systems. Armor ships will suffer a resistance debuff, and should be used carefully or not at all. And finally, as a partial countermeasure to the capacitor recharge bonus (especially against capital ships), Energy Neutralizers and Noferatus are also greatly strengthened.
| Effect | C1 | C2 | C3 | C4 | C5 | C6 |
|---|---|---|---|---|---|---|
| Shield Capacity | +30% | +44% | +58% | +72% | +86% | +100% |
| Armor Resists | -15% | -22% | -29% | -36% | -43% | -50% |
| Capacitor Recharge Time | -15% | -22% | -29% | -36% | -43% | -50% |
| Signature Radius | +30% | +44% | +58% | +72% | +86% | +100% |
| NOS & Neut Drain Amount | +30% | +44% | +58% | +72% | +86% | +100% |
The C4 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.
What spawns in a C4
The quiet class. C4s connect to other wormholes and almost never to known space, so nothing casually stumbles through - safer to live in, and slower to move anything in or out of.
Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4
Look further
Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.
zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials
Nearby Class 4 systems
Same class, same region (D-R00022).
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