Down the Chain

J140121

C1 Magnetar A-R00001 · A-C00318

Quick answers

What class is J140121?

J140121 is a Class 1 wormhole system in A-R00001 with the Magnetar effect.

What statics does J140121 have?

J140121 has 1 static: J244 to low sec.

How many planets and moons does J140121 have?

J140121 has 12 planets and 25 moons.

What planets does J140121 have?

J140121 has 12 planets: 7 Barren, 1 Gas, 2 Oceanic and 2 Temperate.

What PI can you run in J140121?

From its planet types you can make P2 on a single planet in J140121: Livestock, Viral Agent, Fertilizer and Genetically Enhanced Livestock and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 15 P2 and 7 P3 products across the system.

Right now

Checking live activity…

Checking Thera and Turnur connections…

Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J140121 IBarren1,900
J140121 IIBarren2,210
J140121 IIIBarren2,190
J140121 IVTemperate5,670
J140121 VBarren3,610
J140121 VITemperate6,100
J140121 VIIBarren3,720
J140121 VIIIBarren10,140
J140121 IXOceanic4,510
J140121 XBarren2,610
J140121 XIGas29,130
J140121 XIIOceanic3,340

12 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 15 P2, 7 P3 and 0 P4 products across the system.

Plan PI in J140121 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Magnetar in a C1 B Community-corroborated

Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.

Effect C1C2C3C4C5C6
Weapon Damage +30%+44%+58%+72%+86%+100%
Drone Tracking -15%-22%-29%-36%-43%-50%
Targeting Range -15%-22%-29%-36%-43%-50%
Tracking Speed -15%-22%-29%-36%-43%-50%
Target Painter Strength -15%-22%-29%-36%-43%-50%

The C1 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.

What spawns in a C1

The shallow end, and the only class with no wormhole static at all: every C1 hangs off known space and nothing else. Frigate and cruiser Sleeper rosters, and the holes are mass-limited enough that battleships often cannot follow you in, which is as much a defence as it is a restriction.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4

All 21 Class 1 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 1 systems

Same class, same region (A-R00001).

J002216J002757J004317J004791J005834J005926J010569J012157J012402J015092J100040J100250

All Class 1 systems and what spawns in them →