J145145
Quick answers
What class is J145145?
J145145 is a Class 2 wormhole system in B-R00008 with the Red Giant effect.
What statics does J145145 have?
J145145 has 2 statics: B274 to high sec and Z647 to C1.
How many planets and moons does J145145 have?
J145145 has 11 planets and 77 moons.
What planets does J145145 have?
J145145 has 11 planets: 4 Barren, 4 Gas, 1 Storm and 2 Temperate.
What PI can you run in J145145?
From its planet types you can make P2 on a single planet in J145145: Livestock, Rocket Fuel, Fertilizer and Superconductors and others (best net at Jita prices as of 2026-11-02: 57,951 ISK per processor-hour), and fully self-supply 14 P2 and 6 P3 products across the system.
Right now
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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.
Statics B Community-corroborated
From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).
Planets and PI A ESI-derived / official
| Planet | Type | Radius (km) |
|---|---|---|
| J145145 I | Barren | 4,220 |
| J145145 II | Storm | 4,930 |
| J145145 III | Barren | 1,950 |
| J145145 IV | Temperate | 7,180 |
| J145145 V | Barren | 5,860 |
| J145145 VI | Gas | 24,400 |
| J145145 VII | Temperate | 6,770 |
| J145145 VIII | Gas | 45,510 |
| J145145 IX | Gas | 55,830 |
| J145145 X | Barren | 3,760 |
| J145145 XI | Gas | 18,880 |
11 usable planets.
P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:
- Livestock (Temperate): 57,951 ISK/hr ok
- Rocket Fuel (Storm): 52,080 ISK/hr deep
- Fertilizer (Temperate): 51,351 ISK/hr ok
- Superconductors (Storm): 48,666 ISK/hr deep
- Coolant (Gas, Storm): 48,091 ISK/hr deep
- Polytextiles (Temperate): 45,659 ISK/hr ok
- Oxides (Gas): 43,174 ISK/hr ok
- Mechanical Parts (Barren): 42,966 ISK/hr deep
From these planet types you can fully self-supply 14 P2, 6 P3 and 1 P4 products across the system.
Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.
Red Giant in a C2 B Community-corroborated
Red Giants are very specialized. While their main bonuses may not affect many commonly-used modules, the large bonus to smartbomb damage and range opens up several combat strategies related to using dedicated smartbomb ships to clear fields of enemies. The other major effects, Overheat Effects and Overheat Damage, promote life on the edge (and training {{sk|Thermodynamics}}...), as overheated modules become far more powerful than they would be normally, but also far more likely to burn out.
| Effect | C1 | C2 | C3 | C4 | C5 | C6 |
|---|---|---|---|---|---|---|
| Heat Damage | +15% | +22% | +29% | +36% | +43% | +50% |
| Overload Bonus | +30% | +44% | +58% | +72% | +86% | +100% |
| Smart Bomb Range | +30% | +44% | +58% | +72% | +86% | +100% |
| Smart Bomb Damage | +30% | +44% | +58% | +72% | +86% | +100% |
| Bomb Damage | +30% | +44% | +58% | +72% | +86% | +100% |
The C2 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.
What spawns in a C2
The one class that always has both: every C2 holds a static to known space AND a static to another wormhole. That is exactly why C2s are the classic first home in J-space - a way out for logistics, and a chain to hunt down.
Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 6 Ore sites 4
Look further
Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.
zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials
Nearby Class 2 systems
Same class, same region (B-R00008).
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