Down the Chain

Gas

Every gas site in EVE Online

All 72 gas sites in one table: how much gas each holds, what it is worth in Jita, what guards it, and how long your ship takes to empty it. Pick your ship below and the table works it out. Want one gas in detail? Use the gas calculator.

SiteWhereGas in the site Worth (sell now)Time to emptyGuarded by

What each gas is for A ESI-derived / official

Gas is a raw material for reactions. Nobody uses it as it comes out of the cloud, so its price follows demand for what it makes. Every reaction below comes from EVE's official data (build of 2026-09-04).

Fullerites (wormhole reservoirs)

React into hybrid polymers and neofullerenes.

  • C28: Graphene Nanoribbons, Isotropic Neofullerene Beta-6, Scandium Metallofullerene
  • C32: Carbon-86 Epoxy Resin, Graphene Nanoribbons
  • C320: Carbon-86 Epoxy Resin
  • C50: Fulleroferrocene, Isotropic Neofullerene Gamma-9, PPD Fullerene Fibers
  • C540: C3-FTM Acid
  • C60: Fullerene Intercalated Graphite, Fulleroferrocene, Isotropic Neofullerene Alpha-3, PPD Fullerene Fibers
  • C70: Fullerene Intercalated Graphite, Isotropic Neofullerene Beta-6, Lanthanum Metallofullerene, Methanofullerene
  • C72: Isotropic Neofullerene Gamma-9, Methanofullerene, Scandium Metallofullerene
  • C84: C3-FTM Acid, Isotropic Neofullerene Alpha-3, Lanthanum Metallofullerene

Cytoserocin (low and null sec)

Makes the Standard boosters and the Neurolink Stabilizers.

  • Amber: Pure Standard Blue Pill Booster, Reaction-Orienting Neurolink Stabilizer
  • Azure: Goal-Orienting Neurolink Stabilizer, Pure Standard Sooth Sayer Booster
  • Celadon: Pure Standard Exile Booster, Stress-Responding Neurolink Stabilizer
  • Golden: Pure Standard Crash Booster, Reaction-Orienting Neurolink Stabilizer
  • Lime: Pure Standard Frentix Booster, Ultradian-Cycling Neurolink Stabilizer
  • Malachite: Pure Standard Mindflood Booster, Ultradian-Cycling Neurolink Stabilizer
  • Vermillion: Goal-Orienting Neurolink Stabilizer, Pure Standard X-Instinct Booster
  • Viridian: Pure Standard Drop Booster, Stress-Responding Neurolink Stabilizer

Mykoserocin (high, low and null sec)

Makes the Synth boosters and the Neurolink Enhancers.

  • Amber: Axosomatic Neurolink Enhancer, Pure Synth Blue Pill Booster
  • Azure: Pure Synth Sooth Sayer Booster, Sense-Heuristic Neurolink Enhancer
  • Celadon: Cogni-Emotive Neurolink Enhancer, Pure Synth Exile Booster
  • Golden: Axosomatic Neurolink Enhancer, Pure Synth Crash Booster
  • Lime: Hypnagogic Neurolink Enhancer, Pure Synth Frentix Booster
  • Malachite: Hypnagogic Neurolink Enhancer, Pure Synth Mindflood Booster
  • Vermillion: Pure Synth X-Instinct Booster, Sense-Heuristic Neurolink Enhancer
  • Viridian: Cogni-Emotive Neurolink Enhancer, Pure Synth Drop Booster

Getting started A ESI-derived / official

Ships, holds and module stats below are EVE's official data. The calculator works out exact yields for your skill level.

ShipTypeHoldHarvests with
EnduranceMining frigates19,000 m³ Up to 1 Gas Cloud Scoop (one per skill level)
ProspectMining frigates12,500 m³ Up to 2 Gas Cloud Scoops (one per skill level)+100% gas yield
VentureMining frigates5,000 m³ Up to 2 Gas Cloud Scoops (one per skill level)+100% gas yield
Venture Consortium IssueMining frigates6,250 m³ Up to 2 Gas Cloud Scoops (one per skill level)+100% gas yield
PioneerMining destroyers8,000 m³ Up to 3 Gas Cloud Scoops (one per skill level)
Pioneer Consortium IssueMining destroyers10,000 m³ Up to 3 Gas Cloud Scoops (one per skill level)
CovetorMining barges9,000 m³ Up to 2 Gas Cloud Harvesters
ProcurerMining barges16,000 m³ Up to 2 Gas Cloud Harvesters
RetrieverMining barges27,500 m³ Up to 2 Gas Cloud Harvesters
HulkExhumers11,500 m³ Up to 2 Gas Cloud Harvesters
MackinawExhumers31,500 m³ Up to 2 Gas Cloud Harvesters
SkiffExhumers18,500 m³ Up to 2 Gas Cloud Harvesters
OdysseusExpedition command ship750 m³ Up to 5 Gas Cloud Scoops (one per skill level)
HoarderGas haulers30,000 m³ Up to 2 Gas Cloud Scoops (one per skill level)
PrimaeGas haulers10,000 m³ Cannot harvest gas; carries it
OrcaIndustrial command and capital150,000 m³ Cannot harvest gas; carries it
PorpoiseIndustrial command and capital50,000 m³ Cannot harvest gas; carries it
RorqualIndustrial command and capital300,000 m³ Cannot harvest gas; carries it

Staying alive

Where the numbers come from

Sleeper timing: EVE University wiki, Wiki Circa Kismeteer's Guide, the All-Out wormhole gas guide and the EVE forums, all agreeing on 15 to 20 minutes. Whether the timer survives downtime, and whether a site vanishes once it is emptied, are not confirmed by any source, so this page does not claim either.