Tools
Damage cheat-sheet
What to shoot them with, and what to tank against, for every NPC faction you meet running sites. Each row says where it comes from. For one specific site, its Atlas page carries a threat profile worked out from that site's own roster.
Pirate factions C Single-source / unverified
| Faction | Shoot with | Tank against | EWAR |
|---|---|---|---|
| Explosive / Kinetic | Explosive (62%) / Kinetic (22%) | Target Painters | |
| EM / Thermal | EM (50%) / Thermal (48%) | Energy Neutralizers, Tracking Disruptors | |
| Kinetic / Thermal | Kinetic (79%) / Thermal (18%) | ECM | |
| EM / Thermal | EM (53%) / Thermal (47%) | Tracking Disruptors | |
| Kinetic / Thermal | Thermal (55%) / Kinetic (45%) | Sensor Dampeners | |
| Rogue Drones | EM / Thermal | Varies by site — low-tier lean EM/Thermal, high-tier lean Explosive/Kinetic | Not recorded |
| Kinetic / EM | Kinetic (70%) / Thermal (30%) | Not recorded |
Source: EVE University wiki: NPC damage types, revision of 2025-11-05, CC BY-SA 4.0. Single source, so grade C. Rogue Drones vary by site. The Rampant Drone Fabricator's drones deal roughly 60% EM and 40% thermal, see its page.
Sleepers A ESI-derived / official
Shoot them with anything. Tank everything. Every Sleeper hull resists all four damage types almost equally (40% to 75% depending on the hull, and never more than five points apart on one hull), so there is no hole to aim at. Pick your ammo on how well it applies to the target, not on damage type.
Their damage, summed across all 34 Sleeper types: EM 26% · thermal 26% · kinetic 24% · explosive 24%. That is close to even, so an omni tank is the answer. The mix in any one site can lean one way, so check the site's own page before you fit for it.
Per-NPC stats from the maintained Sleeper site guide, regenerated from EVE's live public data. See methodology. C1 to C3 Sleeper behaviour changed on 22 Sep 2026: they no longer shoot drones and now split their fire across a group.
Drifters A ESI-derived / official
Thermal into the shield, then EM into the armour. Drifter battleships carry two real holes: 20% thermal resist on the shield (against 49% on the rest), then 0% EM resist on the armour (against 50% on the rest).
Their damage is spread evenly: EM 25% · thermal 25% · kinetic 25% · explosive 25%. Tank omni. In C5 and C6 sites they answer capital ships.
Not covered yet
Triglavians, EDENCOM and the empire navies you shoot in faction warfare are not on this sheet yet. They go on when there is a source to grade them against, not before.