Down the Chain

Tools

Damage cheat-sheet

What to shoot them with, and what to tank against, for every NPC faction you meet running sites. Each row says where it comes from. For one specific site, its Atlas page carries a threat profile worked out from that site's own roster.

Pirate factions C Single-source / unverified

FactionShoot withTank againstEWAR
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Corporation Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
Rogue Drones EM / Thermal Varies by site — low-tier lean EM/Thermal, high-tier lean Explosive/Kinetic Not recorded
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%) Not recorded

Source: EVE University wiki: NPC damage types, revision of 2025-11-05, CC BY-SA 4.0. Single source, so grade C. Rogue Drones vary by site. The Rampant Drone Fabricator's drones deal roughly 60% EM and 40% thermal, see its page.

Sleepers A ESI-derived / official

Sleepless Guardian
Sleepless Guardian
Awakened Sentinel
Awakened Sentinel
Emergent Sentinel
Emergent Sentinel

Shoot them with anything. Tank everything. Every Sleeper hull resists all four damage types almost equally (40% to 75% depending on the hull, and never more than five points apart on one hull), so there is no hole to aim at. Pick your ammo on how well it applies to the target, not on damage type.

Their damage, summed across all 34 Sleeper types: EM 26% · thermal 26% · kinetic 24% · explosive 24%. That is close to even, so an omni tank is the answer. The mix in any one site can lean one way, so check the site's own page before you fit for it.

Per-NPC stats from the maintained Sleeper site guide, regenerated from EVE's live public data. See methodology. C1 to C3 Sleeper behaviour changed on 22 Sep 2026: they no longer shoot drones and now split their fire across a group.

Drifters A ESI-derived / official

Drifter battleship
Drifter battleship

Thermal into the shield, then EM into the armour. Drifter battleships carry two real holes: 20% thermal resist on the shield (against 49% on the rest), then 0% EM resist on the armour (against 50% on the rest).

Their damage is spread evenly: EM 25% · thermal 25% · kinetic 25% · explosive 25%. Tank omni. In C5 and C6 sites they answer capital ships.

Not covered yet

Triglavians, EDENCOM and the empire navies you shoot in faction warfare are not on this sheet yet. They go on when there is a source to grade them against, not before.