Down the Chain

J101957

C4 Wolf-Rayet Star D-R00023 · D-C00228

Quick answers

What class is J101957?

J101957 is a Class 4 wormhole system in D-R00023 with the Wolf-Rayet Star effect.

What statics does J101957 have?

J101957 has 2 statics: C247 to C3 and N766 to C2.

How many planets and moons does J101957 have?

J101957 has 6 planets and 54 moons.

What planets does J101957 have?

J101957 has 6 planets: 3 Barren and 3 Gas.

What PI can you run in J101957?

From its planet types you can make P2 on a single planet in J101957: Coolant, Oxides, Mechanical Parts and Biocells and others (best net at Jita prices as of 2026-11-02: 48,091 ISK per processor-hour), and fully self-supply 8 P2 and 2 P3 products across the system.

Right now

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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.

Statics B Community-corroborated

From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).

Planets and PI A ESI-derived / official

PlanetTypeRadius (km)
J101957 IBarren2,900
J101957 IIBarren2,620
J101957 IIIBarren12,030
J101957 IVGas25,560
J101957 VGas54,660
J101957 VIGas47,080

6 usable planets.

P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:

From these planet types you can fully self-supply 8 P2, 2 P3 and 0 P4 products across the system.

Plan PI in J101957 →

Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.

Wolf-Rayet Star in a C4 B Community-corroborated

Wolf Rayets are partially opposite to Pulsars, penalizing shields, enhancing armor, and reducing signature radii to reduce the strength of large weapons. However, the most striking aspect of the Wolf Rayet effect is the unbelievably huge bonus to Small weapon damage. This damage bonus means that the rulers of Wolf Rayet combat are Frigates, Tactical Destroyers, and Cruisers fitted with Rapid Light Missile Launchers (as Rapid Lights are also considered "small" weapons, and are one of the few weapons systems that can effectively damage extremely-small-signature Frigates and Destroyers). Damage of small Vorton Projectors are affected by this effect too. As an aside, Wolf Rayet systems in general are not to be confused with the so-called C13 Small Ship Shattered wormholes, which use C6-strength Wolf Rayet effects.

Effect C1C2C3C4C5C6
Armor HP +30%+44%+58%+72%+86%+100%
Shield Resist -15%-22%-29%-36%-43%-50%
Small Weapon Damage +60%+88%+116%+144%+172%+200%
Signature Radius -15%-22%-29%-36%-43%-50%

The C4 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree.

What spawns in a C4

The quiet class. C4s connect to other wormholes and almost never to known space, so nothing casually stumbles through - safer to live in, and slower to move anything in or out of.

Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4

All 23 Class 4 sites, with rosters and loot →

Look further

Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.

zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials

Nearby Class 4 systems

Same class, same region (D-R00023).

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All Class 4 systems and what spawns in them →