J225530
Quick answers
What class is J225530?
J225530 is a Class 4 wormhole system in D-R00023 with the Magnetar effect.
What statics does J225530 have?
J225530 has 2 statics: C247 to C3 and X877 to C4.
How many planets and moons does J225530 have?
J225530 has 9 planets and 52 moons.
What planets does J225530 have?
J225530 has 9 planets: 4 Barren, 2 Gas, 1 Ice, 1 Plasma and 1 Storm.
What PI can you run in J225530?
From its planet types you can make P2 on a single planet in J225530: Enriched Uranium, Supertensile Plastics, Viral Agent and Rocket Fuel and others (best net at Jita prices as of 2026-11-02: 60,419 ISK per processor-hour), and fully self-supply 16 P2 and 8 P3 products across the system.
Right now
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Live figures come straight from EVE's official ESI API in your browser: kills and jumps are the last hour, and ESI refreshes them hourly. Thera and Turnur connections come from EVE-Scout's public signature feed, mapped by their scouts and expiring on their own timers. Nothing here is cached by this site, so it is as current as those two APIs are.
Statics B Community-corroborated
From the MIT-licensed whdbx dataset, cross-checked against anoik.is: both list exactly these statics for this system. Destinations come from EVE's official wormhole data. Statics themselves are not in EVE's static data, so no official source can confirm them. Statics data: whdbx by Alexey Min, MIT licence (full notice).
Planets and PI A ESI-derived / official
| Planet | Type | Radius (km) |
|---|---|---|
| J225530 I | Barren | 1,660 |
| J225530 II | Barren | 5,420 |
| J225530 III | Storm | 7,220 |
| J225530 IV | Barren | 7,790 |
| J225530 V | Plasma | 14,090 |
| J225530 VI | Gas | 34,400 |
| J225530 VII | Gas | 37,760 |
| J225530 VIII | Barren | 4,700 |
| J225530 IX | Ice | 16,300 |
9 usable planets.
P2s you can build on a single planet here, ranked by net ISK per processor-hour self-extracted, NPC office, sell orders:
- Enriched Uranium (Plasma): 60,419 ISK/hr deep
- Supertensile Plastics (Ice): 57,683 ISK/hr deep
- Viral Agent (Ice): 52,892 ISK/hr deep
- Rocket Fuel (Storm): 52,080 ISK/hr deep
- Transmitter (Plasma): 51,491 ISK/hr deep
- Superconductors (Storm): 48,666 ISK/hr deep
- Coolant (Gas, Storm): 48,091 ISK/hr deep
- Consumer Electronics (Plasma): 43,535 ISK/hr deep
From these planet types you can fully self-supply 16 P2, 8 P3 and 2 P4 products across the system.
Planet types: EVE's official Static Data Export, grade A. Economics (net ISK, taxes, liquidity): see the PI planner methodology, prices as of 2026-11-02.
Magnetar in a C4 B Community-corroborated
Magnetars are among the most dangerous and sought-after systems in wormhole space. While they greatly penalize weapon accuracy and damage application, those penalties come as trade-offs for an enormous bonus to raw damage. Ships, both NPC and Capsuleer, die very fast in Magnetars. Damage of Vorton Projectors are affected by this effect too.
| Effect | C1 | C2 | C3 | C4 | C5 | C6 |
|---|---|---|---|---|---|---|
| Weapon Damage | +30% | +44% | +58% | +72% | +86% | +100% |
| Drone Tracking | -15% | -22% | -29% | -36% | -43% | -50% |
| Targeting Range | -15% | -22% | -29% | -36% | -43% | -50% |
| Tracking Speed | -15% | -22% | -29% | -36% | -43% | -50% |
| Target Painter Strength | -15% | -22% | -29% | -36% | -43% | -50% |
The C4 column is the one that applies here. Effect ladders stated identically by two independent sources: the EVE University wiki (rev 230274), which cites CCP's Hyperion dev blog for the August 2014 rebalance that set these numbers, and the anoik.is dataset. 32 of 33 rows agree. One further row (Vorton Projectors Explosion Radius) is stated by only one of the two sources and is left out rather than shown unconfirmed.
What spawns in a C4
The quiet class. C4s connect to other wormholes and almost never to known space, so nothing casually stumbles through - safer to live in, and slower to move anything in or out of.
Combat anomalies 5 Relic sites 3 Data sites 3 Gas sites 8 Ore sites 4
Look further
Three sites do things this one deliberately does not. Kill history, route mapping and live chain data are theirs, and they do them better.
zKillboard: kill history Dotlan: maps and stats Anoik.is: statics and celestials
Nearby Class 4 systems
Same class, same region (D-R00023).
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